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Weekly Newsletter 03_10_08: Just How Deep Does the Rabbit Hole

Updated Fri, Jan 02, 2009 by Dalmarus

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Just How Deep Does the Rabbit Hole Go?


March 10th, 2008 - By Dalmarus

While playing Vanguard: Saga of Heroes in solo-mode certainly has it's fair share of enjoyment, there's nothing that can quite beat the feeling of getting a group of people together for an afternoon of adventure. Whether it's with a pick-up group (PUG) of players (although this method sometimes has its own consequences), with a guild group, or just a group of RL friends, the sense of enjoyment far exceeds those times I'm out hunting alone.

This past Saturday, the Ten Ton Hammer guild enjoyed some fun exploring Riftseeker's Torrent. For a dungeon that's designed for young characters (approximately levels 8 to 14) it proved to be far larger and more involved than I would have initially guessed. Multiple teleport stones, a good number of named mobs, and more, make this dungeon a great way of introducing new players to the thrills of the time-honored tradition of dungeon crawling.

I'll freely admit that I love dungeon crawling more than anything else in the game. That may very well explain my current obsession with Trickster's Haven in Razad. I've lost count of the amount of hours I've spent in that dungeon and I still can't get enough of it. I love the atmosphere of the caves, the thrill of the Summoning Circle, and the mass amounts of giant undead in there, but it's also the quest lines that keep me excited. I'm finally on the "Beyond the Painting" quest and can't wait to gather a group for that run as I've heard rumors that beyond the painting lies a Cyclops palace to explore.

I'm sure everyone has heard me say it a hundred times, but I'll bring it up yet again for players that may just be starting out, or are still deciding if they're ready to give Vanguard a chance. If you love exploration, then think of Vanguard as that pull of the lever when you hit the jackpot on your favorite slot machine in Las Vegas. In my playtime of over a year now, there are still so many places I have yet to explore, it really does boggle my mind at times. The fact that you can "see" for miles is an enormous boon to playing the game. If you can see it, there is a way to get there and explore that object of interest you saw off in the distance. That seemingly small detail of the game makes all the difference in the world for me.

Riftseeker Run

It's the thrill of exploration that caused the creation of the Ten Ton Hammer guild. If you have a thirst for adventure and want to pry the secrets from cold dark dungeons scattered throughout the world of Telon, then go here to see "The Vision" (I couldn't resist), and here for an invitation.

Ignoring the need for a smooth segue, let me jump to a different topic here.

If you could have one question submitted to the Vanguard development team, what would it be? As I get ready to submit questions within the next two weeks, I'm curious what the community would want to have answered. Before you get all excited (or riled up) though, let me give a disclaimer here. Any questions that are chosen still may not be answered. The questions that do get answered may not be answered for a number of weeks, if not longer. In other words, I'm making no promises (None, zero, zilch, nada!), but I'm interested to see what we can come up with. If you have any interest in submitting a question, please head over to this thread and post your question.

I'm excited to see what people come up with and to see what golden nuggets we can pry from the development team, haha.

What do you think?


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Windows
Developer: Sony Online Entertainment
Genre: Fantasy
Status: Published
Release Date: January 30, 2007
Fee: Free-to-Play
ESRB Rating: T

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