E3 Event Coverage

10.16.08 - The Newb Experiment: The Beginning

Updated Wed, Apr 22, 2009 by Dalmarus

The Newb Experiment: The Beginning


October 16th, 2008 - By Dalmarus

The Vanguard: Saga of Heroes trial went live in recent weeks with the introduction of the Isle of Dawn. Shortly before the Isle went live, I wrote an article in which I talked about how well I thought the development team had improved the initial experience for players new to the lands of Telon entitled, Isle of Dawn: An Overview. All of this was, of course, taken from the point of view from a very experienced MMOG (Massively Multiplayer Online Game) player since I've been involved with these types of games almost 10 years now.

I stand by the words I wrote then, but for a while now, I've wanted to put those impressions to a test. Unfortunately, all of my friends have been playing MMOG's nearly as long as I have, with some of them having played just as long. That left me in a bit of a quandary until I came up with an idea to also introduce my wife to the genre.

For gamers across the country, perhaps even the world, getting your spouse or significant other to play the games you love can arguably be compared to Sir Lancelot's quest for the Holy Grail. Over the course of the last 10 years, I've made progress, but getting my wife interested in the MMOG genre has always proven more elusive than an eel greased with warm butter. Thus was born the article you're reading now, one I hope to turn into a series as the weeks go by.

Draconnia

Draconnia!
While not a complete novice to all games, this was my wife's first step into the MMOG arena. She's played (and loved) Sacred, Diablo I & II, Gauntlet: Dark Legends, and numerous other RPG (Role-Playing Game) Hack & Slash games. I thought previously getting into other games and later Vanguard would have been a natural progression, but so far, I’ve been wrong.

The other week, I finally came up with a plan to satisfy both issues I'd been trying to resolve. With a request to try out the game to give me (and my readers) a perspective on the Isle of Dawn experience from a player new to MMOG's, I had a chance to not only see if my impressions of the Isle were correct, I may also have found the Holy Grail. Time will tell.

Over the next few weeks (and possibly longer), I hope to bring you these articles on a regular basis. I have to admit that the answers gathered below surprised me. Not that anything about them was actually strange, but in the fact that I've seen the same theme from other interviews in the past and never really thought of my wife as a gamer. It made for some interesting reading on multiple levels, so I hope you enjoy it.

As a quick note, if anyone else would like to try this experiment with a spouse, significant other, or friend, just follow these steps:
  • Have them download the trial on their computer.
  • Let them play for a couple hours with instructions that they are only to ask you questions if they find themselves stuck and begin getting highly frustrated. Remember, this is supposed to be a point of view from a new player, not one with a guardian angel hovering over their shoulder.
  • Leave the room for a couple hours. I'm serious. Use it as an excuse to play that console game that's been sitting there teasing you with your lack of time, get caught up on some reading, television, or any other myriad number of things you've been meaning to do.
  • Once they've played for a while, ask them to fill out this set of questions.
  • Finally, send a screenshot of their character and the answered questions to me HERE!
Here's a brief Interview with my wife, completed shortly after her play session this past Saturday. Enjoy!
 
Dalmarus: Greetings Draconnia. After agreeing to be a guinea pig for this experiment, was there any point where you asked, "What have I gotten myself into?"
Draconnia: Haha, no.

Dalmarus: What character race and class did you choose to play?
Draconnia: Dark Elf Sorcerer.

Dalmarus: Can you tell us why you made those choices in particular rather than something else?
Draconnia: I have played dark elves in the past and also prefer characters who use magic.

Dalmarus: What did you think of the character creation process?
Draconnia: I liked it for the most part, but was hoping that at some point in the future to have more selections, such as hair styles, etc... (For those of you who don't think that matters, please keep in mind, I am a girl after all. The more selections, the better!)

Dalmarus: What was your favorite part about your Vanguard experience this weekend?
Draconnia: Learning the different spells, exploring the territory, and getting more experience in order to increase my levels.

Dalmarus: What was your least favorite part about your Vanguard experience this weekend?
Draconnia: I had some problems with getting lost at times. (I am also directionally challenged in real life too!)

Dalmarus: Did you find the game controls intuitive?
Draconnia: Yes.

Dalmarus: Was there any moment while you were playing that you stopped and said to yourself, "Wow. That is/was cool!”?
Draconnia: Yes. I liked the graphics and the quests.

Dalmarus: Was there any part of the game you found frustrating? If so, what were they and why were they frustrating?
Draconnia: I had some problems with the map. I did not find it to be as detailed as I wanted it to be. I also had some difficulty finding my quest locations at times.

Dalmarus: Did you interact with any other players while you were on?
Draconnia: No. I don't think I was ready for that my first time playing. I preferred to be able to do things on my own without the distractions of others.

Dalmarus: Did the game explain the different methods of talking with other players (Say, Region chat, Tells, Group, etc)?
Draconnia: It probably did, but I didn't try it.

Dalmarus: Did you try any Diplomacy (the card game)?
Draconnia: No. I didn't know that was an option.

Dalmarus: Did you try any Crafting (making items)?
Draconnia: Not yet, but I plan to check that out the next time I play.

Dalmarus: Overall, did you find the experience enjoyable? If so, do you look forward to playing again?
Draconnia: Yes, I liked it a lot and plan on playing again next weekend.


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Windows
Developer: Sony Online Entertainment
Genre: Fantasy
Status: Published
Release Date: January 30, 2007
Fee: Free-to-Play
ESRB Rating: T

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