If there’s anything that players want to know about before a
game launches, it’s the classes that they have the ability to
play. As
Alganon
draws ever closer to its initial open beta, the Ten Ton Hammer staff
has initiated a series of exclusive interviews with Lead Data Designer
Hue Henry centered on the playable classes in the upcoming fantasy MMO.
Two weeks ago, we
published our first exclusive class interview
with
the developers of
Alganon,
which focused on the Soldier class. This week we follow it
up with a look at the pet-loving, archery proficient Ranger. The class
certainly looks like something current WoW Hunters may be into, so make
sure you take a look. Enjoy!
Ten Ton Hammer: Animal
companions are obviously one of the unique features of the Ranger
class. How do players choose their companion? Must they "tame" a wild
beast and show it how to fight? Or will they be able to select from a
number of beasts at the very beginning of the game?
Hue Henry:
Players will have multiple options for choosing a companion. They can
tame one from the wild, or even purchase one from a vendor. There are
plans for future releases to allow players to tame and train beasts
that can then be sold as commodities to other players. However, the
ability to resell companions will arrive sometime after launch.
Ten Ton Hammer: Will a
player's animal companion level up independently of the player? Or will
it always be at a similar level?
Henry: An
animal companion will always be at the same level as the player. A
player and their companion will level up together. A tamed pet will be
adjusted to the same level as the player. This allows a player to get
new pets without being forced to spend a day or two leveling that pet
before they can have fun again.
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