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PAX 2009: Penny Arcade Expo

The Future of Tyria: An Exclusive Guild Wars 2 Interview

Posted September 8th, 2009 by Sardu

Learn what kind of effects 250 years and massive devastation has had on Tyria leading up to Guild Wars 2.
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A lot can change in 250 years. In that span of time entire civilizations can rise up or fall, people’s belief systems can be shattered and devastating events can alter the course of history on a massive scale. At PAX 2009, Ten Ton Hammer had the opportunity to sit down with ArenaNet’s Jeff Grubb, Mike O’Brien and Daniel Dociu to discuss how 250 years has changed Tyria as we know it today, as well as some of the interesting shifts in how competitive play will be handled in Guild Wars 2.

Ten Ton Hammer: With so much uproar and devastation, has that shaken people’s belief in the gods at all? Are they still going to play an important role in the future?

Jeff Grubb: Yes and no. At the end of Nightfall - after Abaddon was defeated and Kormir became the new Goddess of Truth - the gods pulled back. They basically said, “Humanity, we’ve been mucking with you, we’ve been too hands-on, we’re going to step back and this world is yours to do with and succeed or fail as you can.” So the gods are somewhat like parents and humanity has been riding a two-wheeler for the first time. They’ve been running along behind and they’ve just released the seat and the kid is going back and forth across the highway, and the parent wants to grab the seat again, but the kid has to learn for itself.

  • To read The Future of Tyria: An Exclusive Guild Wars 2 Interview click here!

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Guild Wars 2 Details

    Windows
  • Developer: ArenaNet
  • Genre: Fantasy
  • Status: In Development
  • Official Website
  • Monthly Fee: F2P
  • Release Date: TBD
  • ESRB Rating: RP (Rating Pending)

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