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UTV Moves Mytheon Development to China, New Closed Beta Date Set

Posted Thu, Jan 06, 2011 by Martuk

In the latest chapter of the Mytheon saga, UTV True Games has assumed control of Mytheon and has moved development of the game to its internal studio in Beijing. Controversy ensued last May when publisher True Games Interactive (now UTV) sued Mytheon developer Petroglyph for the game's source code.

"Moving the development of Mytheon to our internal studio is a very positive move for the game because we have total creative control over the title and we can tailor Mytheon's content to the preferences and needs of the community that has already grown around it," said Jeff Lujan, CEO of UTV True Games.

Now that UTV has assumed the role of developing the game, they have scheduled closed beta testing to resume later this month. Additionally, previous beta testers will be contacted via email with a chance to resume beta testing Mytheon as a loyalty reward. Additional details are available in the official press release.

 

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A chance meeting with Petroglyph Co-Founder Mike Legg made me feel a lot better about liking what I saw of Mytheon at GDC 2011. More than any other developer I’ve ever met, Mike personifies absolute, unwavering enthusiasm – like some happy marriage between a first-rate development mind, a smiley face, and an espresso bean. That’s part of the reason we were, subjectively speaking, so entirely galled when True Games Interactive sued Petroglyph to regain development rights to Mytheon just weeks before release. Since I’d played Mytheon months before the ugliness and found it (to my admittedly para-professional eye) far more stable and bug-free than most other games in a similar state of development, it appeared to me that this was publisher villainy of the ugliest kind… like corporate thieves using a loose contract as a tommy gun and threatened legal action as the getaway car.
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