| Level Range |
Zone |
Continent |
Zone Control |
| 1-10 |
Mulgore |
Kalimdor |
Horde |
| 1-10 |
Teldrassil |
Kalimdor |
Alliance |
| 10-25 |
The
Barrens |
Kalimdor |
Horde |
| 10-20 |
Darkshore |
Kalimdor |
Alliance |
| 18-30 |
Ashenvale
Forest |
Kalimdor |
Contested |
| 25-35 |
Thousand
Needles |
Kalimdor |
Contested |
| 30-40 |
Desolace |
Kalimdor |
Contested |
The druid class in WoW is a very solo friendly class, as are most
classes in this game, but with its enhanced level of survivability it
may be one of the most forgiving classes to solo. I tried several
specs from levels 1 to 40 but my primary solo focus was as a feral
druid. Nothing quite beats sneaking up on a mob and slapping them in
the ass
to get the party started. I will start by making a couple of general
recommendations that transcend all specs and play styles. Grab
QuestHelper. It’s a
damned handy mod that benefits everyone,
from the newest of noobs to the most seasoned vets that have more alts
than Bret Michaels has women. The second recommendation goes hand in
hand with the first - level primarily via quests; solo grinding is fine
in mommy's basement when you're 14, but not so much in WoW.
Feral
Soloing as feral is the preferred method for most druids as they level
up, combining rapid killing and low down time for one of the most
efficient soloists in WoW. Feral druids are excellent against
any mob but you will find the casters tend to fall much quicker as you
can deliver rapid attacks for maximum spell push and their lack of
armor class plays right into your claws. You can start your life as a
feral DPS machine at level 10 when you get bear form. Though its much
slower
than cat form, which comes at level 20, it will give you the
feel for
the combat style. Unlike many classes there is no ONE
preferred rotation for feral DPS, especially at lower levels as your
options are very limited, many mobs won't survive long enough to stack
five
combo points on them before delivering the big hurt. You will quickly
learn
which abilities deliver maximum results for the specific mob you are
hunting.
The solo game from 10-20 as feral is fairly bland as it
consists mainly of a toe to paw slugfest between you and whatever
unfortunate enemy you're mauling. It does pick up at level 20, though,
and
steadily increases in fun and power with nearly every level.
You will
really see the strength of feral soloing when you gain the prowl
ability for cat form. With this abilitiy, you can begin to sneak up on
your opponents and
deliver high damage openers, and this really expands your arsenal,
greatly increasing your ability to stack combo points quickly.
You will need to do the 'Body and Soul' quest in Moonglade to obtain
your
first shapeshift form. It’s a fairly easy quest to complete
and Moonglade is the hub of druidic activities in
Azeroth, so use that
new teleport spell and get to work!
Balance
The bulk of the balance tree, and the true power of the
spec, really
doesn’t begin to shine until the 30s. One of best ways to solo as
balance is to open with your root spell, adhering the mob to the ground
and keeping it off of you.
Once you have your mob parked at a safe
distance you can
apply
Moonfire and then begin casting
Wrath to finish
it off. At around level 30
Insect Swarm is added to your
arsenal if you
chose to purchase it and is a second DoT you can add into your
rotation. The bulk of the Balance Druid's damage is reliant on critical
strikes; many of the talents enhance your spell critical chances with
various spells, unfortunately the early level gear you will get from
quests and soloing is laden with critical strike enhancement making
balance a path that has a much steeper curve than feral.

As
with feral,
levels 10-20 are fairly repetitive. Adding to the early level doldrums
is the slower relative speed of leveling with this specialization.
However, if you stick with balance long enough it really becomes a lot
of fun to
solo. The addition of insect swarm really speeds up the rate you
kill you enemies and can enhance the damage from other spells if you
spend some talent points. I still recommend a feral build at this stage
in the game but if your heart is set on balance it can definitely be
done.
Restoration
Restoration soloing is the least popular of the specializations as it
mainly addresses the predominantly group oriented task of healing. The
upside here is that much like a cockroach, you are damn near impossible
to kill. As with any spec you are never locked into one role at all
times; ferals can stand and pew pew with wrath if they desire; balance
druids can jump into bear form and deliver a mauling, you just
won't excel at it. Most players staying in the resto
“tree” will tend to solo much the way a balance
druid does as it allows easiest access to your heal spells without
constant shapeshifting. Find what works best for you and roll
with it.
A nice bonus of a deep resto build is the Nature’s
Swiftness
talent. Used as a get out of jail
free card, it can keep you
alive when a trip to the spirit healer seems all but inevitable. If you
are a fairly adept gamer you may find that you can dish out your damage
in feral forms and pop in and out of the forms to cast your instant
heal over time spell. As a Tauren, the addition of your stomp ability
can give you a couple extra seconds to get off a larger heal spell, or
throw out a massive heal instantly with your Nature’s
Swiftness. As I stated with the balance spec, I still recommend a feral
build if your going to solo exclusively.
| Solo Recap 10-40 |
Balance |
Feral |
Restoration |
| Strengths |
- Ability to cast all spells without having
to shapeshift.
- Strongest against melee mobs.
|
- High DPS.
- Excellent itemization.
- Limited downtime.
|
|
| Weaknesses |
- Lack of early itemization.
- Poor against other casters and multiple mobs.
- Extended downtime due to mana issues.
|
- Weak against casters.
- Survivability more skill dependant than other builds.
|
- Limited DPS
- Susceptible to downtime issues due to mana
- Slowest of leveling builds traditionally
|
Conclusion
However you choose to spec your character, always remember that a druid
is never locked into one style of play. It’s probably the
biggest upside to this class, so be creative and have fun with it. I
encourage everyone to enjoy the many great lower level dungeons that
Blizzard has included with this game, but I know many play WoW
primarily because it is so solo friendly. I suppose YouTube and other
less reputable sites have shown us that many find it much
more
enjoyable to play with themselves while others watch, I personally play
MMO’s for the group dynamic, but to each their own. Until
next week, have fun in Azeroth and stay safe.