Creating the Never Ending
MMO
Brad McQuaid, executive producer of Vanguard: Saga of Heroes, has said
that he would like Vanguard to be a "never ending MMO." Massively
multi-player games require a steady flow of content to keep them fresh
and growing for years to come. Most players agree that live updates and
expansions are a great way to handle bringing in new content, but what
about paying for smaller, more frequent content upgrades via an
adventure pack model? Read Shayalyn's take, and come vote in our poll.
Some players balk at the idea of adventure packs because they feel the
content they deliver should be free via live updates, and they fear
that adventure packs diminish the work that the team does on fixing
existing shortcomings in the game. Another common concern is that a
game should deliver enough content to last from one expansion to the
next, and that if it doesn’t the game hasn’t
delivered what the players paid for in the first place.
To read the latest guides, news, and features you can visit our Vanguard: Saga of Heroes Game Page.