Draenei Starting Area Guide
Azuremyst Isle
by Amber "Aurael" Weldon
The Draenei are refugees from the shattered world of Outland. The
Burning Crusade has wreaked devestation on the world and the Draenei
took to flight through the Twisting Nether in search of Azeroth, the world in
which the Alliance stood up against and subdued the efforts of the orcs
under the influence of the Burning Legion.
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The starting area of the draenei is the mystic Azuremyst Isle, located
in the Veiled Sea to the Southwest of Teldrassil. Shipwrecked, the
Draenei are busy studying the region they have found themselves in and
tending to the survivors of the crash. As an able-bodied survivor, you are
expected to help in the relief efforts. The crash has had a devestating
effect on the islands and their inhabitants. Wreckage, crystals, mutated
animals are present in every direction. Your first quests involve healing
survivors (using the racial ability Gift of the Naaru which is a healing spell
that gains strength as you gain levels), killing giant mutated flowers and
moths and gathering materials to heal survivors. All the quests are geared
toward recovering from the crash.
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All of the beginning quests are centered around the Crash Site. This
is where you're beginning trainers are located. Draenei can be warriors,
paladins, hunters, priests, shamans, and mages.
The last quest in Ammen Vale (the area surrounding the crash site)
repairs a hologram machine which allows contact with the survivors
situated at Azure Watch. Naturally, you're to go meet up with them, and
the next (and bigger) quest hub is revealed.
On the way to Azure Watch is a fun little quest which involves
catching red snapper with a fishing net. However, the familiar
mrghlmrghlmrghl will be present as sometimes a murloc will appear to
prevent your catch.
Azure Watch is in the center of the draenei starting area. It is
complete with an inn and innkeeper, mailbox, and many trainers. All of
the skill trainers for the draenei classes are there along with the
alchemist, miner, herbalist and first aid trainers.
There's also a lot of work to be done here in the way of stocking food
supplies and such. The hunter trainer sends you on quests to get meat
and hides from the beautiful white-blue Moongraze stags and buck that
wander the forest around Azure Watch. They die as elegantly and
gracefully as they live though.
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The inhabitants of Azure Watch have come across an injured night elf,
but do not know who or what she is. Even the draenei youngling that
wander the forest wonder about her and mutter "I wonder what that little
purple creature at the village is...It's certainly beautiful." The draenei are
trying to nurse her back to health, and a few of the first quests there
involve gathering materials for medicine for her. When she does wake,
she is frightened by the "eredar" and falls back into a coma.
Eventually you are sent to find her people to south and you come
across Odesyus' Landing (one of a few Iliad/Odyssey references in this
area). True to WoW's nature, the landing is another quest hub. Here you
can find the blacksmith, cooking, tailor, and engineer trainers. They send
you on quests to find the traitor among them (by becoming one with the
forest) as well as exploring an ancient night elf ruin.


The Exodar must be mentioned, as it is the capital "city" of the
Draenei. The city is composed entirely of crystal and light. It's a bit
difficult to navigate through at first, because every part of the city looks the
same. There's a beautiful Vault of Lights full of holograms and a crystal
(or perhaps glass?) walkway that leads to the back exit of the city (and to
the dock for the boat to Auberdine).

There's quite a lot to do when it comes to exploring the many quests
of Azuremyst Isle. A few things that you are able to do in the draenei
starting quests that have not been mentioned is to learn a furbolg
language, fufill a prophecy, grow wings, become a stealthed panther
without being a druid), die over and over and over from murlocs, and ride
an epic-speed elekk (draenei mount) for a short period of time. Overall,
the Draenei starting area is one of the more exciting places to start your
journey in Azeroth.
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