Providing a very frank interview with Rock, Paper, Shotgun EA Mythic's Warhammer Online: Age of Reckoning Creative Director Paul Barnett expresses his feelings about GDC and why he doesn't attend.

I went for it from the other point of view - I’m not going to GDC because it’s combative, it’s a peacock display and it’s full of people who do what I do or want to do what I do or are doing what I do and don’t want me to do it anymore. It’s not open-minded. It’s very narrow-minded. We’re all talking about the same thing. We’ve all sharpened our knives for years at it, so we get into… well, not a fight, but it’s always about the same things. We talk about design, mechanics, philosophy of design. All I was going to hear about was: WoW and the Activision merger.

We read you loud and clear Paul and admire your courage. We also hope the EA management feels the same way!

Find the whole interview right here!


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Last Updated: Mar 29, 2016

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