- Junkrat excels at clearing waves and controlling an area through his traps and mines. Use him to hold turn ins on Tomb or keep enemies off other objectives.
- At level 13 Junkrat becomes a pseudo-global, allowing him to travel very fast with Ripper Air. Use this to push lanes in or escape from enemies. Don't forget that you can use it to reposition in teamfights if lobbing Q's from a different angle is better.
- Junkrat's main teamfight capabilities come from his heroic, RIP-Tire. Use the RIP-Tire at the same time as other heroics or burst to secure kills in a flash. Keep in mind that the tire lasts 15 seconds and can be used to zone enemies if they start running from it once you launch it.
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