Bearing her banner into battle, a Captain provides hope and leadership
to her fellows, inspiring them to greater deeds. A skilled Captain can
rally a party back from the brink of defeat, or seal a victory against
many foes. While a Captain is a respected fighter on her own accord,
she is primarily driven by her powerful sense of leadership to those
fighting around her.
enemies and puts you into a Battle-readied State.
strike you cause light damage, but recover quickly to protect yourself
from returned attacks.
your nearby fellows.
will deal devastating bonus damage and allow the usage of enemy defeat
skills. You must be in a Battle-readied State to use this skill.
your nearby fellows to attack with greater speed and determination.
foe damage over time.
damage that you and your companions will deal to it. You may only mark
one target at a time.
slightly demoralizes all other foes nearby.
speed, both in and out of battle.
medium damage. If you land a Critical Hit on the second attack, you
will be able to use your enemy defeat skills. You must be in a
Battle-readied State to use this skill.
This banner increases the might and agility of those around it.
foe over time. You may only mark one target at a time.
time.
nearby companions with a motivating speech.
nearby companion removing all fear effects.
their chances of parrying attacks. No one can have more then one
Command on at a time.
with half of their Morale and a quarter of their Power.
your shield-brother.
making them the target of some your abilities.
for a short time.
Hope into battle. This banner increases the maximum Morale and
in-combat Morale regeneration of those around it.
the chance that it will attack you.
relentlessly, allowing them to land Critical Hits more often. No one
can have more then one Command on at a time.
increased chance to critical and inspire your fellowship to invoke the
Light of Elendil. This skill can only be executed when you are in a
Battle-hardened State
renew the Morale of your companions' when they wound the target. You
may only mark one target at a time.
nearby fellows to greater feats of skill.
Victory into battle. This banner increases the maximum Power and
in-combat Power regeneration of those around it.
your nearby companions, taking all damage dealt to them upon yourself.
increasing their power regeneration in combat. No one can have more
then one Command on at a time.
around you. Your Shield-brother's attacks deal 25% more damage.
strength of your Shield-brother. Your Shield-brother's attacks deal 25%
more damage.
battle. When dealt to a foe bleeding from your Cutting Attack, your
perceived threat is also raised.
time-delayed actions your opponent is attemtping.
Captain in living through a harsh battle. This skill lowers your threat
to your opponents around you. -30% Damage
Shield-brother recovers. Your Shield-brother recovers 5% more Morale
from healing.
the same effect as defeating an enemy and to put yourself in a
Battle-readied State.
Captain Traits
Morale and more Power. Line Bonus: Power Max 30.0 Save Allies From the Brink of Death 100 times
attack with greater speed. Line Bonus: Mark Skills Reset Timer is
reduced -2.0 a second. Use War-cry 300 times
allies. Line Bonus: Mark Skills Reset Timer is reduced -2.0 a second. Summon your Herald of Hope 150 times
Strikes, and Brutal Strikes will apply an additional bleed. Fervour
also adds an extra 2% bonus to damage. Adds 1.0% to Fervour damage bonus. Land Critical Blows Using Wild Attack 1000
times
Line Bonus: 2.0% Fear Resistance Adds 10.0 to Duration Modifier
Line Bonus: 2.0% to Fear Resistance.
Critical Hit with your Devastating Blow and Pressing Attack. Adds 5.0% to Critical Chance. Adds 10 to
Might. Land Critical Hits with Devastating Blow
100 times
allies. Adds 30.0 to Power Max. Use Words of Courage 500 times
that your attacks will miss. Adds 2.0% to Fear Resistance Land Blows with Defensive Strike 500 times
towards you. Threatening Shout now generates more threat. Line Bonus:
Might +10 Use Threatening Shout 600 times
Line Bonus: 2.0% Fear Resistance. Complete the level 30 Class Quest
addition to its normal effects. Line Bonus: Power Max 30.0
than before. Enraged Shout now recovers Skill Reset
seconds faster. Adds 10 to Might. Use Battle Shout 650 times
Your Cries and healing skills draw less attention from your enemies. This trait lowers your threat by a medium
amount. Adds 2.0% to Fear Resistance. Use your cries to good effect 2000 times
Legendary Traits
Legendary Traits are started with books for every class
that drop randomly throughout level 39+ areas. You'll need to speak to
the hero for your class, in this case Boromir in Rivendell. After this
you'll begin "farming" pages in the locations listed, good luck. Be
sure to check the Auction House and watch the trade channel, sometimes
you can find a good deal.
Treatise of Valour -
Shield of the Dunedain: Your voice calls upon the will of the
dunedain protecting a companion but at the cost of half your power.
Duath - Angmar
Angmar. Also from Ongbúrz orcs in the Ongbishúk camp of East Angmar.
The Book of Oaths -
Oathbreakers Shame: You levy a curse on your foe which
increases the damage you can do to the creature
mobs, known drops from Uruk cave in Angmar, Hillmen in and around Tór
Gailvin, Angmar and Goblins around Caldwell Pool, Misty Mountains.
The Candles Flame -
Escape from Corruption: You are able to revive a fallen
companion.
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