The only mob behavior I see is them dying and giving me loot. Boo-yah!

The Chronicles of Spellborn team has another Game Design Journal up. This one focuses on mob behavior and AI.

All though the title might suggest that this is purely an AI related journal, I’m going to stick to the gamedesign side of the subject. Or at least, try to. I’m also going to try and not just give the situation of Spellborn, but rather talk about possibilities and why I think some choice are good or bad.

Stop by the TCOS website to have a look.


To read the latest guides, news, and features you can visit our The Chronicles of Spellborn Game Page.

Last Updated: Mar 29, 2016

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