God Kills Devs!



Oh, the poor Vanguard devs. Every time a member of the official
Vanguard forum says that Vanguard's scenery is "too brown," God strikes
one of them dead. It's true, and I'll present the proof in this week's
Vanguard newsletter. So ease up on those poor, hardworking
developers...and come visit our own Vanguard forums, where we're nicer
than a busload of Canadians on their way to Disneyworld. Dev saving,
our top news stories, and a rundown of our content for the week are
just a click away.


I’ve had the pleasure of meeting a few of
the folks from Sigil, and I can testify that they’re a good
bunch. They care deeply about Vanguard, and they’re
passionate about giving gamers the best possible experience. Based on
some things I’ve heard recently, and a few things I surmised
by searching my feelings and using the Force, I get the impression that
the Sigil team is putting in some mean hours (yep, nights and
weekends), and that they’re beginning to stress a bit.


  • Get this week's href="http://shayalyn.blogs.tentonhammer.com/?p=18">newsletter

To read the latest guides, news, and features you can visit our Vanguard: Saga of Heroes Game Page.

Last Updated: Mar 29, 2016

About The Author

Karen is H.D.i.C. (Head Druid in Charge) at EQHammer. She likes chocolate chip pancakes, warm hugs, gaming so late that it's early, and rooting things and covering them with bees. Don't read her Ten Ton Hammer column every Tuesday. Or the EQHammer one every Thursday, either.

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