We're Lycan This Update
GENERAL
- Fixed longstanding issue where passive abilities (excepting Dragon special abilities and Sand King's Caustic Finale) used stats from one rank higher, e.g. Crystal Maiden 2-star using Crystal Maiden 3-star's values. Some units got a buff to compensate (see below), and we'll be monitoring the others.
- A few Bots had their electronic brains unscrewed, tweaked, and reattached.
- Added some new animations for benched units when under unit cap.
- Fixed an issue where tiny quantities of damage could generate either too little or too much Mana. Warlock casting Shadow Word would cause this.
- Fixed a visual-only issue where Lina and Crystal Maiden would return from the dead at the end of combat.
- With most summons removed (see below), removed the Summoning Stone item.
- Units killing themselves no longer get those kills scored. Sorry Barricades!
HERO CHANGES
Axe:
- Armor changed from 5 to [5, 10, 15].
- Maximum Health changed from [700, 1400, 2800] to [805, 1610, 3220].
Disruptor:
- Static Storm:
- Fixed an issue where total damage dealt could be wrong.
- No longer gives units in the storm a miss chance.
Dragon Knight:
- Elder Dragon Form:
- Fixed Corrosive Breath not working (it incorrectly had a duration of 0).
Drow Ranger:
- Attack Rate changed from 0.769 to 0.833.
- Attack Damage Minimum changed from [45, 90, 180] to [56, 112, 225].
- Attack Damage Maximum changed from [50, 100, 200] to [62, 125, 250].
Lycan:
- Attack Damage Minimum changed from [50, 100, 240] to [65, 130, 312].
- Attack Damage Maximum changed from [60, 120, 288] to [78, 156, 375].
- Summon Wolves is now Shapeshift:
- No wolves are summoned.
- Max HP gain from [30, 40, 50] to [40, 50, 60].
- Critical Hit bonus changed from [150, 175, 200] to [200, 225, 250].
Nature's Prophet:
- Attack Rate changed from 0.714 to 0.769.
- Maximum Mana changed from 50 to 100.
- Attack Damage Minimum changed from [45, 90, 180] to [56, 112, 225].
- Attack Damage Maximum changed from [50, 100, 200] to [62, 125, 250].
- Removed Nature's Call ability.
- Added Wrath of Nature:
- Nature's Prophet zaps a target for [250, 275, 300] damage. This bounces [3, 4, 5] times across enemies in the board, increasing the damage by [10, 13, 15]% per bounce.
- Mana Cost: 100.
- Cooldown: [15, 13, 11].
Shadow Shaman:
- Attack Rate changed from 0.625 to 0.8.
Tusk:
- Maximum Mana changed from 100 to 60.
- Walrus PUNCH!:
- Mana Cost changed from 100 to 60.
- Cooldown changed from 7 to 4.
Venomancer:
- Removed Plague Ward ability.
- Added Venomous Gale:
- Launches a ball of venom in a line, poisoning enemy units so that they take [25, 50, 100] damage as well as [10, 20, 40] damage every 3s for a duration of 15s. Affected units lose 50% movement speed and 25 Attack Rate.
- Mana Cost: 100.
- Cooldown: [10, 8, 6].
To read the latest guides, news, and features you can visit our Dota Underlords Game Page.