Easy to Learn; Hard to
Compared to most MMOGs, Mabinogi is very different. With a level-based
skill system and hundreds of different activities to pursue, Mabinogi
is certainly a game that draw a lot of attention. After initially
running into the game at GDC 2008, the Ten Ton Hammer team has been
following the game closely. Finally, Ten Ton Hammer's Cody "Micajah"
Bye has written his complete review of the game. Enjoy!
For the most part, Mabinogi falls into the phrase
"easy to learn, yet
hard to master." Rather than focus on one particular aspect of
gameplay, the developers at Nexon opted to create a game that was
incredibly broad and covered a wide variety of play styles within its
cute confines. Everything that a player could want trading, crafting,
combat, collecting, and user generated content is possible in
Mabinogi. There's so much to find in the game that if a person doesn't
care to try out a portion of their character, they simply don't have to
To read the latest guides, news, and features you can visit our Mabinogi Game Page.