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Found
inside Pandaria,
Stormstout Brewery has long produced both delicious and innovative
beverages. Part of the legacy of the infamous Chen Stormstout and the
rest of his family, Stormstout Brewery is a beloved landmark inside
Pandaria. Recently, the brewery has changed management into the hands
of the not quite capable Uncle Geo Stormstout. Under Geo’s
watch the hated Virmen, as well brew loving Hozen have broken into
Stormstout Brewery and have created quite a mess of things. To make
matters worse, the brew itself has begun to spoil in rather unexpected
ways.

It is up to you to head into
the Stormstout Brewery and win it back for the Stormstout clan,
defeating whatever foes stand in your way. So assemble a group and head
inside and try not to get distracted by the beer. 

Mists of Pandaria Guide to
Stormstout Brewery

Upon entering the Stormstoud
Brewery players will find that, after a few steps inside the instance,
a counter will appear on the bottom of the screen. This counter tallies
the number of partying (what else do you expect monkeys to do after
breaking into a brewery?) Hozen you and your group kill on your way to
the first boss. Don’t worry about it to much though, as you
will
encounter more than enough of these slightly inebriated primates along
the way to the first boss.

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Ook-Ook

After taking out all those
Hozen, it seems fitting that the final boss turns out to be a giant
monkey. Upon engaging Ook-Ook the tank will want to turn him to face
away from the raid, as he has a Ground Pound ability that not only
causes a cone of damage in front of him, but will also stun any players
in its path. During the fight Ook-Ook’s minions who are
hanging out on the outskirts of the room will periodically throw
barrels that roll across the room. If you are unlucky enough to get hit
by one of these barrels, 50,000 physical damage will be inflicted.
These barrels aren’t just a nuisance though, players can also
use them against the boss. Jump on the barrels as they roll across the
floor by right clicking on them (before they hit you of course). After
you are perched on top of a barrel, navigate it towards the boss where
it will burst inflicting 10,000 damage as well as increases damage
taken by 10% for 15 seconds. Finally, at 90%, 60%, and 30% health
Ook-Ook will “Go Bananas”…literally.
With bananas spewing from him, Ook-Ook’s attack speed and
damage are increased by 15%. This event will also spawn a mega wave of
barrels that players will need to avoid. Going Bananas stacks up to
three times.

To put it simply, fighting
Ook-Ook is a bit like playing Donkey Kong all over again. Avoid the
barrels (or use them to your advantage) and live through the monkey
rage to tidily defeat this boss.

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Hoptallus

After the giant monkey comes
the giant mutant rabbit complete with carrots. Hoptallus is all about
staying at of bad stuff. Using Carrot Breath Hoptallus will turn in a
circle spewing forth carrot juices that inflicts hefty damage on any
who are two slow to avoid this danger. Hoptallus will also use
Furlwind, which is a lot like
Whirlwind…except…creepier. Basically, players
will want to avoid the giant spinning bunny until he is all spun out or
risk incurring damage as well as a nasty knock back that also slows
movement speed.

On top of his spinning of doom,
Hoptallus will also periodically emit a shrill cry that calls forth
three types of Vermin; Hoppers, Hoplings, and Boppers. Each of these
Vermin have unique abilities all aimed at taking out your group:

  • style="font-style: italic;">Hoplings -
    Tiny Vermin that hop about and bite anything in their path.
  • style="font-style: italic;">Hoppers
    - Larger than Hoplings, Hoppers carry a barrel of explosives in their
    mouths.
  • style="font-style: italic;">Boppers
    - The Largest of the Vermin, Boopers carry a heavy hammer they use to
    damage their foes.

While your group should focus
on taking out all of the Vermin that invade the room, special attention
should be given to the Boppers. When these Vermin are defeated their
hammer will drop to the floor and then the fun begins. The hammer can
be picked up by a player, who will be given three charges of the
“Smash!” ability.
[PROTIP]When dropped, the hammers are smaller than expected
and
somewhat difficult to see. Take an extra look before giving up on
getting a
hammer of your own as they last throughout the 
fight or until you use all three charges. [/PROTIP] This ability can be
used by
clicking the giant purple button that appears in the lower center of
the screen.
When used, this ability slams the hammer into the ground, destroying
all Hoplings and Hoppers and deals heavy damage to Boppers within 6
yards. To say the least picking up this hammer can significantly lower
the difficult of the fight for your group.

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Yan-Zhu the Uncasked

Yan-Zhu is the final boss of
the instance and is what I can only describe as some strange sort of
tiki demon who likes his alcohol a *tad* bit much. While you may be
lamenting the shortness of the instance, worry not! Yan-Zhu can
technically be counted as two boss fights as he can randomly present
himself with two totally different sets of abilities. Which set your
group ends up with will vary from instance run to instance run.

Taking on the first face of
Yan-Zhu players will find that it is all about the suds. In this fight
Yan-Zhu will periodically summon forth Walls of Suds from two sides of
the room. These walls must be jumped by the player, or they will
inflict a hefty amount of damage and stun the player for 5 seconds.
Don’t worry about making the jump though as all players will
find themselves endowed with the “Sudsy” buff which
allows them to jump extra high thanks to Yan-Zhu’s bubbly
nature. However, most important during this fight are the Yeasty Brew
Alementals that Yan Zhu will call to his aid. All DPS should move from
the boss and focus on taking these nasty buggers out as they will heal
the boss in large amounts the longer they are left alive. Also it is
important to note that at least one player should be close to Yan-Zhu
at all times or he will begin to cast Brew Bolts which inflict 30,000
Frost damage and increases magic damage taken by the target for 6
seconds.

In the second version of
Yan-Zhu players will want to keep moving. Players who stand still two
long will find themselves affected by Blackout Brew. This debuff
inflicts 10,000 Frost damage and stacks 3 each time it is applied.
Stacks can only be removed by moving and jumping. Stand still too long
and let Blackout Brew reach 10 stacks and you will be stunned for 10
agonizing seconds. From time to time Yan-Zhu will cover himself with 8
small bubbles. These bubbles reduce Yan-Zhu’s damage taken by
10%. Take out these bubbles before resuming DPS on Yan-Zhu. In another
show of bubbles Yan-Zhu will fill the room with bubbles using the
Carbonation ability. During this time anyone on the ground will take
periodic Frost damage as well as suffer from acute asphyxiation which
will stop them from performing any actions. To prevent this, players
should click on one of the floating bubbles and use it to fly away from
the floor. After 20 seconds the bubbles will pop and players will be
returned to the floor where they can continue the fight. Also as in the
first instance of Yan-Zhu, one player should always remain close to
Yan-Zhu to prevent him from sending out a flurry of Brew Bolts at your
group.

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Defeat Yan-Zhu and Stormstout
Brewery will be saved…for now. Remember, all the information
above was obtained during beta testing. The dungeon found in the final
release of Mists of Pandaria may or may not resemble the one detailed
above. 


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Last Updated: Mar 29, 2016

About The Author

Mem
Amunet, also fondly known as Memtron, is an organic life form best known for its ongoing obsession with Blizzard Entertainment's numerous properties. To that end, Amu has authored hundreds (thousands?) of the most popular World of Warcraft guides, editorials, and Top 10 lists on the planet. When not gaming and writing, Amu is busy chasing after her three children in a perpetual loop of ongoing disaster.

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