How Easy Is It To Play God? - A launch day look at Ryzom Ring's scenario creation tools

With the today's launch of Ring of Ryzom, the Saga of Ryzom tool that puts a scenario development toolkit squarely in players' hands (plus the ability to enjoy player-created scenarios), you might be wondering how intuitive these tools are - how difficult is it to set up the objects, paths, events, dialogue, and missions that make up each act of a Ryzom Ring scenario? Our very own Byron "Messiah" Mudry sat down with Ryzom's new toolset to answer that question. Included with the article is Byron's first scenario, a video of the scenario as a work in progress, and a gameplay video of the scenario in action!

"As many of you may know, I have been playing around with Ryzom Ring in its various forms of beta since the spring. At that point I first found out about it while at E3. Since then I have enjoyed tinkering around and creating bits and pieces of different scenarios but rarely worked through one from beginning to end to create a cohesive storyline. Now for the release of Ring I have sat down and created one using my past experience and the Ryzom Ring beta manual supplied by Milko Berset from Nevrax."

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Last Updated: Mar 29, 2016

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