With the latest content update to the online world from Sony and LucasArts now live, RPG Vault checks into what it adds
RPGVault recently had a chance to sit down with LucasArts Producer Jake Neri. Keep reading to see what they were able to learn.
Jonric: What are the most significant elements in Star Wars Galaxies: Chapter 4, how did you select them and how do they fit the overall direction in which the game is evolving?
Jake Neri: The last few Chapters have been focused on implementing our new expertise system for each profession. Chapter 2 was Jedi and Bounty Hunter, Chapter 3 was Smuggler and Officer, and now we are at Chapter 4... Commando, Spy and Medic. We made the decision to release them in this order because it coincides with the popularity of the professions in the game. In addition, we wanted to implement the system for all the combat professions first, so that players would have a fair, balanced combat experience in the game.
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