We always knew it was the case, but Mythic Entertainment's Mark Jacobs confirms it. The player community is a large part of the success of any game, including Warhammer Online: Age of Reckoning. In a recent interview at Gamespot, Jacobs talks about how his team focuses on fostering a great relationship with their player community.
And so all of that is an indication that the policy--it's more than a policy in our case; it's our lifeblood of talking to the community, of being a part of it and giving them part of it from the beginning, including giving them our beta test incredibly early--works, if you have the right product and the right team. And I'm fortunate that I have guys like Paul and Jeff and Josh, who not only love Warhammer but who can go and talk with the same kind of passion that I have for it and a love for the IP and who are also very honest guys. And I have no doubt, truly zero, that that all helped play a large role to get us to where we are today.
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