As players flooded the Warhammer Online servers to experience the Witching Night fun, Mythic Entertainment pushed another hotfix to the servers. More quests were fixed than can be mentioned here, various items were adjusted to behave properly, and the following improvements were made.

Client Stability

* We have fixed an issue introduced in Update 1.0.4 that was causing some players to experience excessive load times and lockup upon logout.

Realm vs. Realm

* Thickmuck Keep will now spawn only guards of the proper realm after the keep is claimed by a guild.
* Improved the behavior and pathing of Fortress Lords and their guards to ensure that they provide a suitably challenging encounter for players.


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Last Updated: Mar 29, 2016

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