Do the World PvP objectives introduced in 1.12 promote World PvP... or do nothing of the sort?
Over on WarCry Razorwire News, an thought-provoking opinion has been posted by a WoW player about the Eastern Plaguelands towers.
So we stand there waiting for the tower to turn to our side, when another mini-group of three Alliance players turns up. No PvP flag on, they walk into the tower, and /bow and /wave, and just stand around. Tower turns Horde, we get our quest updated, and leave. The Alliance guys turn their PvP flag on after we leave, and take the tower back. Well, we already had that tower ticked off in our quest log, and had no desire whatsoever to kill the Alliance guys to take it again. So we move to the next tower and take it, and when we leave from there, the Alliance group moves in and takes it back. And so on, until I had my quest finished. Got my quest reward and PvP honor rewards without any PvP.
Check out the rest of the story by following the link! Makes you wonder just what Blizzard can do to revive World PvP, doesn't it?
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