Length: 41:26
Synopsis: The seventh Loading Live vooncast is joined by Champions Online Executive Producer Bill Roper and Cryptic Studios Publishing Producer Victoria Voss for over 30 minutes of Ten Ton Hammer and audience questions. Bill touches on the some of the best known aspects of Champions Online (customization and the nemesis system) before moving on to the underwater area of Lemuria, Millennium City, and the more unique features of the superpower system, thenVictoria talks briefly about how things are progressing in Europe and how to get into the beta (!). Champions Online promises four-color appeal that packs a punch, so satisfy your beta cravings and have a little fun with this week's news with this 40 minute vooncast!
Transcript: Click here!
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- 0:00 Introductions and Pleasantries
We introduce our special guests and move straight to the news so we have plenty of time for questions.
Links
- Loading... - Ten Ton Hammer's daily newsletter and column
- 1:02 The Machail Report
- 1:02 M$ edutainment
- 2:00 NASA's MMO bid
- 3:58 Recruit-a-Noob
In this week's Machail Report, Microsoft invests corporate pocket change in edutaining online games, NASA gave up on the real outer space and found it would be cheaper to explore an MMO instead, and are Recruit-A-Friend programs paving the way for more levelless MMOs as in EVE? Frigate-about-it.
Links
- href="http://www.tentonhammer.com/news">Ten Ton Hammer Latest News href="http://www.tentonhammer.com/node/13411">
- Microsoft, NYU Partner for Education Using Online Games
- NASA Enlists 3 Game Companies for Space Exploration MMO
- EQ2 Starts Recruit-a-Friend with 300% Experience, Goodies
- 6:53 Customization and Uniqueness
- 9:16 Nemesis System
- 10:40 The 4-color appeal
- 14:54 Arena
- 16:54 Perks
- 22:21 Live events
- 23:38 Minions
- 24:28 Ranks and roles
- 27:36 Travel powers in combat
- 31:20 Environments effect on powers
- 35:30 CO in Europe
- 37:05 Release and Beta
- 40:32 Wrap-up
A major theme of Bill Roper's 30 minutes of Ten Ton Hammer and audience questions was customization (obvious) and presentation - meaning how players can look different using the same skills at the start and become effectively different as they get higher and level, developing new powers through ranks and roles. Bill also took questions on how environments and travel powers affect combat skills, and revealed a little of what beta players have to look forward to in the next few weeks. Lemuria, Millennium City, and a Release Date, anyone?
Links
- Bill Roper bio
- NYCC '09 Champions Online Panel Video
- Bill Roper Q&A Video from NYCC '09
- Transcript of this event
To read the latest guides, news, and features you can visit our Champions Online Game Page.