The Buried Gallery of
Al'Rahid aka Trickster's Haven
|
Suggested
Levels: 40-46
Chunk:
Razad
Trickster's Haven Map
- href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=901"> style="text-decoration: underline;">Map
Trickster's Haven Guides
-
href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=877">Clearing
Out the Grime I and II -
href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=880">Clearing
Out the Grime III
-
href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=886">Husker
Do
-
href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=895">Side
Deal & Lost Tablets -
href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=904">Excavation
Preparation -
href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=909">Summoning
Circle -
href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=913">Room
of Dreams -
href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=917">Solve
the Riddle -
href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=923">Unlocking
the Mystery -
href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=925">Escape
from the Room -
href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=945">Nayib
Al'kalee
For quite some time before my
main character hit 40, I would
always see, "Class X looking for Trickster's!" scroll across the Qalia
regional chat channel as I off adventuring. I always wondered what it
was, where it was, and above all, what secrets did it hold? Since I'm
finally there, let's find out together.
alt="Azzad"
src="http://media.tentonhammer.com/vanguard/gallery/albums/Vanguard-Item-Pics/Azzad.jpg"
hspace="10" vspace="10">Nayib Al'kalee
You've slain undead, summoned ancient
scholars, saved a friendly gnome, and have been cast out of Trickster's
Haven by an uppity shade king called
href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=858">Nayib
Al'kalee. Enough is enough, and it's finally time to step
back into Trickster's Haven and show them they've finally agitated the
wrong person.
Per usual, Azzad has a plan so "we" can stop Nayib Al'kalee. Yet again,
this plan consists of him doing a whole lot of nothing while we go back
into the devil's maw to slay the demon. Yay. After the condescending
speech you had to endure from Nayib right before he booted your
posterior outside of the dungeon though, a little payback is order this
time, so Azzad's plan doesn't sound too bad this time.
Azzad tells you that Nayib Al'kalee needs to be slain so that you may
enter the painting and seek the treasures hidden beyond. He claims he's
doing all this to protect the current king from suffering the same fate
as the kings of old, but let's face it - he seems more interested in
the treasure than anything else at this point. The lure of loot has
finally become too much to resist.
Azzad suggests searching the statues in Nayib's chambers. This
statement could be a bit confusing because as you saw when you spoke
with Nayib earlier, he has a number of statues surrounding him on the
upper level of the room. The statue you're concerned with though is on
the bottom level; right by the gnome you saved earlier. When you get
near the statue, a set of text will appear on your screen stating,
"Find my sword that has fallen in the water, and then confront Nayib
Al'kalee."
If you're looking at the gnome, the sword is in the pool of water in
the upper left side of the room. Be careful when searching for the
sword, as there are a number of 4 dot Ivory-Hooded Snakes in the pools.
The sword appears to be on an approximately 30 minute timer, so if a
group has just come in and grabbed it, it's not a super long wait for
the next one to appear. Any party member (that has the quest) can grab
the sword. There is no need to try and have all members get it. With
the respawn timer on the sword, that's a good thing.
Take your party and the sword to the upper section of The Room of
Dreams to confront Nayib. When all party members are ready, hail Nayib
and let the battle begin. Beware of wander shades that will join the
battle if they come into range. Nayib will summon a few guardians for
the battle, but if everyone concentrates on Nayib first, you should be
fine. Kill Nayib and the get the heck out of Dodge and back to Azzad.
When you go back to Azzad, he tells you that since Nayib Al'kalee said
he had the key, but there was no key on him, then he must have been the
key himself. By slaying Nayib, you therefore now have the power to
enter the painting. As a reward, Azzad gives you a choice of leggings
for your efforts in all of this.
NOTE:
The next quest in the series is called, "
style="font-style: italic;">Beyond the Painting"
and this is the entry into a whole new section of Trickster's Haven
that is a Cyclops palace. To get to this area, simply go to the Wall of
Denial (
href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=901">see
map) and touch the painting. Let the adventures begin!
border="0" cellpadding="2" cellspacing="2">
Approximately 320,000 experience
Choices of Leggings
border="0" cellpadding="2" cellspacing="2">
alt="Victols Leggings of Mitigation"
src="http://media.tentonhammer.com/vanguard/gallery/albums/Vanguard-Item-Pics/Victols_Leggings_of_Mitigation.jpg">
alt="Lorlps Leggings of Distance"
src="http://media.tentonhammer.com/vanguard/gallery/albums/Vanguard-Item-Pics/Lorlps_Leggings_of_Distance.jpg">
alt="Durns Leggings of Frost"
src="http://media.tentonhammer.com/vanguard/gallery/albums/Vanguard-Item-Pics/Durns_Leggings_of_Frost.jpg">
alt="Himdeils Leggings of Strength"
src="http://media.tentonhammer.com/vanguard/gallery/albums/Vanguard-Item-Pics/Himdeils_Leggings_of_Strength.jpg">
style="font-weight: bold;">
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