Bruiser Guide Index
Bruiser
Main Page & Credits
1.0 -
Bruiser Basics
2.0 -
Combat Arts & Training Spells
3.0 - Methods & Techniques
4.0 - Where to Hunt
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2.0 - Bruiser Combat Arts & Training Spells
Bruiser Spell List
1
Jab
A melee attack that does some extra damage
1
Taunt
Increases the target's hate towards the fighter
2
Bruising Fist
A high damage melee attack that costs the
bruiser's health instead of power
3
Ignore Bruises
Replenishes some of the bruiser's health
4
Brawler's Stance
Greatly increases defense, deflection, physical and
poison damage mitigation at the cost of offensive melee skills and combat
attack damage. This is the bruiser's primary defensive stance
4
Heated Fists
Increases the bruiser's offensive melee skills and
engulfs the bruiser's hand in flames, granting a chance to deal heat
damage with every successful melee hit, at the cost of decreased defense
skill. This is the bruiser's primary offensive stance
5
Kick
A kick attack that deals crushing damage to the target
6
Intervene
Allows the fighter to protect an ally from taking
damage, by absorbing some of the damage an ally would otherwise take
7
Blazing Strikes
A melee attack that strikes nearby enemies surrounding
the bruiser
8
Impose
Interrupts and increases the hate of all enemies
in an encounter towards the bruiser
9
Brag
Increases the target's hate towards the bruiser.
This ability can be used while the bruiser is stifled or stunned
9
Brutality
Increases the non-combat art attack damage of the
bruiser's group
10
Ignore Wounds
Replenishes some of the bruiser's health
10
Stamp
A melee attack that does additional damage if the
target was recently affected by a knockdown effect and knocks them down
again
11
Burn Through
A powerful kick attack that deals crushing damage
and continues to deal additional heat damage over time
12
Dodge and Strike
Increases the bruiser's strength and agility
13
Indomitable Will
Dispels hostile mental effects. This ability can be used
while stifled or stunned
13
Shoulder Charge
A melee attack that knocks the enemy down and stuns them
for a short duration on a successful hit
14
Feign Death
Allows the brawler to sometimes trick enemies into
thinking that the brawler is dead
15
Knuckle
A melee attack that does some extra damage
15
Thundering Fists
The bruiser's fists become energized with static,
unleashing magic damage with every successful melee hit for up to 5
attacks
16
Bouncer's Stance
Greatly increases defense, deflection, physical and
poison damage mitigation at the cost of offensive melee skills and combat
attack damage. This is the bruiser's primary defensive stance
17
Bruising Strike
A high damage melee attack that costs the
bruiser's health instead of power
17
Taunting Slap
Increases the target's hate towards the bruiser.
This ability can be used while the bruiser is stifled or stunned
18
Staggering Stance
Grants the bruiser a chance to shield an ally from melee
attacks, by allowing the target a chance to use the bruiser's avoidance
check after their own avoidance check. This also increases the bruiser's
agility
19
Flying Kick
A kick attack that deals moderate crushing damage
19
Rapid Swings
Launches a flurry of attacks that cause high damage to
the enemy. If any one attack misses the series stops at that attack
20
Ignore Pain
Heals a percentage of the bruiser's health
20
Intercept
Allows the fighter to protect an ally from taking
damage, by absorbing some of the damage an ally would otherwise take
20
Dreadnaught Kata
Bruiser level 20 fun spell
21
Stance: Fiery Fists
Increases the bruiser's offensive melee skills and
engulfs the bruiser's hands in flames, granting a chance to deal heat
damage with every successful melee hit. This is the bruiser's primary
offensive stance
21
Whirling Blaze
A melee attack that strikes nearby enemies surrounding
the bruiser
22
Jeer
Interrupts and increases the hate of all enemies
in an encounter towards the bruiser
22
Roughhouse
Increases your chance at an additional attack with
increased hate every time you strike in melee
23
Intimidating Orders
Increases the non-combat art attack damage of the
bruiser's group
24
Crash
A melee attack that does additional damage if the
target was recently affected by a knockdown effect and knocks them down
again
24
Intimidate
Prevents the target from doing anything and
removes them from being affected by area of effect spells for a short
duration. It will break if the target is struck for damage. This ability
shares it's reuse time with the Instill Doubt line of combat arts
25
Break Through
A powerful kick attack that deals crushing damage
and continues to deal additional heat damage over time
25
Rescue
Greatly increases the target's hate towards the
fighter
26
Bob and Weave
Increases the bruiser's strength and agility
26
Bruising Spirit
Increases the bruiser's physical mitigation at the cost
of health over time
27
Burning Will
Dispels hostile mental effects. This ability can be used
while stifled or stunned
27
Fierce Punch
A melee attack that knocks the enemy down and
stuns them for a short duration on a successful hit
28
Eye Gouge
An extra attack that decreases the target's
accuracy on a successful hit
28
Play Dead
Allows the brawler to sometimes trick enemies into
thinking that the brawler is dead
29
Blitz
A melee attack that does some extra damage
29
Jolting Fists
The bruiser's fists become energized with static,
unleashing magic damage with every successful melee hit for up to 5
attacks
30
Haymaker
Launches a punch attack that knocks down the target on a
successful hit
30
Instill Doubt
Using this ability will cause your enemy to flee in
terror
30
Stance: Bouncer
Greatly increases defense, deflection, physical and
poison damage mitigation at the cost of offensive skills and combat attack
damage. This is the bruiser's primary defensive stance
31
Grapple
A high damage melee attack that costs the bruiser's
health instead of power
31
Slurred Insult
Increases the target's hate towards the bruiser.
This ability can be used while the bruiser is stifled or stunned
32
Overtaking Blows
Grants the bruiser a chance to shield an ally from melee
attacks, by allowing the target a chance to use the bruiser's avoidance
check after their own avoidance check. This also increases the bruiser's
agility
32
Sucker Punch
A powerful melee attack that dazes the
target. It must be made from behind or to the side of the target
33
One hundred hand slap
Launches a flurry of attacks that cause high damage to
the enemy. If any one attack misses the series stops at that attack
33
Throat Kick
A kick attack that deals moderate crushing damage
34
Ignore Hurt
Heals a percentage of the bruiser's health
34
Intercede
Allows the fighter to protect an ally from taking
damage, by absorbing some of the damage an ally would otherwise take
35
Beatdown
A melee attack that strikes nearby enemies
surrounding the bruiser
35
Stance: Lava Fists
Increases the bruiser's offensive melee skills and
engulfs the bruiser's hands in flames, granting a chance to deal heat
damage with every successive melee hit, at the cost of decreased defense
skill. This is the bruiser's primary offensive stance
36
Boast
Interrupts and increases the hate of all enemies in an
encounter towards the bruiser
36
Brawl
Increases your chance at an additional attack with
increased hate every time you strike in melee
37
Rousing Cry
Increases the non-combat art attack damage of the
bruiser's group
38
Merciless Stomp
A melee attack that does additional damage if the target
was recently affected by a knockdown effect and knocks them down again
38
Strong Arm
Prevents the target from doing anything and removes them
from being affected by area of effect spells for a short duration. It will
break if the target is struck for damage
39
Burning Lunge
A powerful kick that deals crushing damage and continues
to deal additional heat damage over time
40
Battle Fury
Increases the bruiser's strength and agility
40
Heavy Scarring
Stuns the bruiser in place while greatly increasing
trauma mitigation
40
Strapping Spirit
Increases the bruiser's physical mitigation at the cost
of health over time
41
Cerebral Will
Dispels hostile arcane and trauma effects on the
bruiser. This ability can be used while stifled or stunned
41
Hammer Fist
A melee attack that knocks the enemy down and
stuns them for a short duration on a successful hit
42
Eye Rake
An extra attack that decreases the target's accuracy on
a successful hit
42
Stop Heart
Allows the brawler to sometimes trick enemies into
thinking that the brawler is dead
43
Pummel
A melee attack that does some extra damage
43
Shocking Fists
The bruiser's fists become energized with static,
unleashing magic damage with every successful melee hit for up to 5
attacks
44
Crusher
Launches a punch attack that knocks down the
target on a successful hit
44
Stance: Fire Stance
This stance combines some of the elements from the
bruiser's primary offensive and defensive stances, granting increased
physical damage mitigation, deflection and offensive skill, and a chance
to deal heat damage with every successful melee hit
44
Stance: Retaliation
Greatly increases defense, deflection, physical and
poison damage mitigation at the cost of offensive melee skills and combat
attack damage. This is the bruiser's primary defense stance
45
Instigate
Increases the target's hate towards the bruiser. This
ability can be used while the bruiser is stifled or stunned
45
Meteor Punch
A high fire damage over time stunning attack that costs
health
46
Dirty Punch
A powerful melee attack that dazes the target. It
must be made from behind or to the side of the target
46
Shrug Off
Grants the bruiser a chance to shield an ally from melee
attacks, by allowing the target a chance to use the bruiser's avoidance
check after their own avoidance check. This also increases the bruiser's
agility
47
Crushing Fury
Launches a flurry of attacks that cause high
damage to the enemy. If any one attack misses, the series stops at that
attack
47
Roundhouse
A kick attack that deals moderate crushing damage
48
Ignore Agony
Heals a percentage of the bruiser's health
49
Bone Crusher
A melee attack that strikes nearby enemies surrounding
the bruiser
49
Stance: Magmatic Fists
Increases the bruiser's offensive melee skills and
engulfs the bruiser's hands in flames, granting a chance to deal heat
damage with every successive melee hit, at the cost of decreased defense
skill. This is the bruiser's primary offensive stance
50
Abuse
Interrupts and increases the hate of all enemies in an
encounter towards the bruiser
50
Instill Panic
Using this ability will cause your enemy to flee in
terror
50
Quarrel
Increases your chance at an additional attack with
increased hate every time you strike in melee
50
Iron Skin Style
Level 50 bruiser fun spell
50
Savage Blows
A series of quick attacks that strike all nearby
enemies. If one of these attacks misses on a target, the successive ones
will miss automatically on that target
51
Stirring Cry
Increases the non-combat art attack damage of the
bruiser's group
52
Barbarous Stomp
A melee attack that does additional damage if the target
was recently affected by a knockdown effect and knocks them down again
52
Stone Deaf
Allows the bruiser to absorb all non-physical damage
they would have otherwise received if the damage was greater than 10% of
their total health for up to 3 hits
52
Unnerve
Prevents the target from doing anything and removes them
from being affected by area of effect spells for a short duration. It will
break if the target is struck for damage
53
Flaming Lunge
A powerful kick attack that deals crushing damage and
continues to deal additional heat damage over time
54
Battle Lust
Increases the bruiser's strength and agility
54
Calloused Skin
Stuns the bruiser in place while greatly increasing
trauma mitigation
54
Deadly Spirit
Increases the bruiser's physical mitigation at the cost
of health over time
55
Iron Fist
A melee attack that knocks down the enemy and
stuns them for a short duration on a successful hit
55
Resolute Will
Dispels hostile mental and trauma effects on the
bruiser. This ability can be used while stifled or stunned
55
Sonic Fists
Teleporting attack that interrupts the target. You must
be at range to use this attack
56
Eye Pluck
An extra attack that decreases the target's
accuracy on a successful hit
56
Stilled Life
Allows the brawler to sometimes trick enemies into
thinking that the brawler is dead
57
Pound
A melee attack that does some extra damage
57
Storming Fists
The bruiser's fists become energized with static,
unleashing magic damage with every successful melee hit for up to five
attacks
58
Close Mind
Grants the bruiser immunity to control based effects for
a short duration. This ability can be used while stifled or stunned and
has a recurrent power cost
58
Stance: Provoking Stance
This stance combines some of the elements of the
bruiser's primary offensive and defensive stances, granting increased
physical damage mitigation, deflection and offense skill, and a chance to
deal heat damage with every successful melee hit
58
Stance: Retribution
Greatly increase defense, deflection, and physical and
poison damage mitigation at the cost of offensive melee skills and combat
attack damage. This is the bruiser's primary defensive stance
58
Uppercut
Launches a punch attack that knocks down the target on a
successful hit
59
Meteor Fist
A high damage melee attack that costs the bruiser's
health instead of power
59
Pressure
Increases the target's hate towards the bruiser. This
ability can be used while the bruiser is stifled or stunned
60
Kidney Punch
A powerful melee attack that must be made from behind or
to the side of the target. A successful hit will knock the target down and
stun them for a short duration
60
Shake Off
Grants the bruiser a chance to shield an ally from melee
attacks, by allowing the target a chance to use the bruiser's avoidance
check after their own avoidance check. This also increases the bruiser's
agility
61
Dropkick
A kick attack that deals moderate crushing damage
62
One hundred hand punch
Launches a flurry of attacks that cause high damage to
the enemy. If any one attack misses the series stops at that attack
63
Slap Around
A melee attack that strikes nearby enemies surrounding
the bruise
63
Stance: Blistering Fists
Increases the bruiser's offensive melee skills and
engulfs the bruiser's hands in flames, granting a chance to deal heat
damage with every successful melee hit, at the cost of decreased defensive
sill. This is the bruiser's primary offensive skill
64
Oppress
Interrupts and increases the hate of all enemies in an
encounter towards the bruiser
64
Rumble
Increases your chance at an additional attack with
increased hate every time you strike in melee
65
Knockout Combination
For a short duration, any attacks that the bruiser
successfully deflects will painfully shove the attacker to the ground
65
Rabid Cry
Increases the non-combat art attack damage of the
bruiser's group
66
Callous Stomp
A melee attack that does additional damage if the target
was recently affected by a knockdown effect and knocks them down again
66
Scared Still
Prevents the target from doing anything and removes them
from being affected by area of effect spells for a short duration. It will
break if the target is struck for damage
67
Blazing Lunge
A powerful kick attack that deals crushing damage and
continues to deal additional damage over time
68
Battle Frenzy
Increases the bruiser's strength and agility
68
Hardened Skin
Stuns the bruiser in place while greatly increasing
trauma mitigation
68
Vigorous Spirit
Increases the bruiser's physical mitigation at the cost
of health over time
69
Steel Fist
A melee attack that knocks the enemy down and stuns them
for a short duration on a successful hit
69
Tenacious Will
Dispels hostile mental and trauma effects on the
bruiser. This ability can be used while stifled or stunned
70
Eye Gash
An extra attack that decreases the target's
accuracy on a successful hit
70
Last Breath
Allows the bruiser to sometimes trick enemies into
thinking that the bruiser is dead
70
Savage Bruising
A series of quick attacks that strike all nearby
enemies. If one of these attacks misses on a target, the successful ones
will miss automatically on that target
Training Spells
Bruiser Master
II choices
Level 14
- Brag
- Burn
- Dodge and Strike
- Shoulder Charge
Level 24
- Whirling Blaze
- Jeer
- Crash
- Roughhouse
Level 34
- Slurred Insult
- Overtaking Blows
- Sucker Punch
- One hundred hand slap
Level 44
- Battle Fury
- Cerebral Will
- Crusher
- Shocking Fists
Level 54
- Abuse
- Quarrel
- Flaming Lunge
- Battle Lust
Level 64
- One hundred hand punch
- Rumble
- Oppress
- Slap Around
Level 75
- Hammer
- Boil
- Chin Break
- Body Flail
Bruiser Guide Index
Bruiser
Main Page & Credits
1.0 -
Bruiser Basics
2.0 -
Combat Arts & Training Spells
3.0 - Methods & Techniques
4.0 - Where to Hunt
Have something to add? Want to submit a change? Please email us or visit our forums!
To read the latest guides, news, and features you can visit our EverQuest II Game Page.