Coercer Main Page
Chapter 1: Coercer Basics
Chapter 2: Coercer Tactics and Methods
Chapter 3: Coercer Spell List
Chapter 4: Coercer Advanced Achievements
If you have any questions or comments, please direct them to our forums!
Coercer Spell List
Level
|
Ability
|
Description
|
1
|
Slumber
|
An impairment that mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. Upgrades to this spell reduce the target's resistance to the full duration of the effect. This spell can be cast while stunned or stifled.
|
1
|
Mind Shock
|
Deals instant mental damage and interrupts an opponent. This spell has a fast casting time
|
2
|
Befriend
|
Grants the coercer control over target opponent. The opponent has a recurring chance to resist the charm throughout its duration
|
2
|
Medusa Gaze
|
Stuns the coercer's target and drains some of their power over time
|
3
|
Cerebral Shock
|
Deals mental damage and drains power from an enemy over time. A portion of this power is added to the coercer
|
4
|
Magi's Shielding
|
An augmentation spell that benefits the caster by increasing avoidance, maximum Health, and decreasing the chance of interruption
|
5
|
Bind Sight
|
An augmentation that grants the mage the ability to see through the eyes of the target ally. This augmentation breaks if the mage enters combat
|
5
|
Hesitate
|
Roots the coercer's target in place, preventing them from movement. This also blurs their vision and prevents them from normal combat attacks until they are struck by any damage
|
6
|
Cure Arcane
|
Cures magic, mental, and divine impairments on target ally
|
6
|
Mind Blast
|
Deals instant mental damage and interrupts an opponent
|
7
|
Power of Mind
|
An augmentation that increases the power pool and arcane resistances of the coercer's group. The arcane resist protects more against mental than magic and divine
|
8
|
Lashing Gaze
|
Deals mental damage over time and drains power of target enemy and surrounding target members
|
9
|
Dispel Magic
|
Dispels beneficial magic spells from the mage's target
|
9
|
See Invisibility
|
An augmentation that allows a mage's ally to see invisible enemies
|
10
|
Charm
|
Grants the enchanter control over target opponent. The opponent has a recurring chance to resist the charm throughout its duration
|
10
|
Cerebral Spasm
|
Deals mental damage and drains power from an enemy over time. A portion of this power is added to the coercer
|
11
|
Ego Shock
|
Does instant mental damage to an opponent and roots the opponent for a short duration
|
12
|
Fascinate
|
An impairment that mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. This spell can be cast while stunned or stifled
|
12
|
Signet of Intuition
|
A group augmentation that increases the intelligence and agility of the coercer's group
|
12
|
Mind Jolt
|
Deals instant mental damage and interrupts an opponent
|
13
|
Consume Ego
|
Slowly converts the coercer's health into power over time
|
13
|
Daunting Gaze
|
Stuns the coercer's target and drains some of their power over time
|
14
|
Gloom
|
Deals mental damage over time to the target and decreases their arcane resistance
|
15
|
Veil of the Unseen
|
Distorts the reality around target ally, granting them invisibility and protecting them from indirect area effects. This spell can only be maintained on a single ally
|
15
|
Blink
|
Reduces hate towards the enchanter from opponents in the immediate area and randomly teleports the enchanter to a random location nearby
|
16
|
Silence
|
Stifles and drains power over time from the coercer's target
|
16
|
Stupefy
|
Decreases the target's hate towards the coercer and stuns the target. Upgrades to this spell reduce the target's resistance to the full duration of the stun. Epic targets have increases resistance to the stun duration
|
17
|
Cerebral Lash
|
Deals mental damage and drains power over time. A portion of this power is added to the coercer.
|
18
|
Invisibility
|
Grants invisibility to the target
|
18
|
Breeze
|
Increases in-combat power replenishment of the coercer's group. This ability does stack with the bard's concentration group power replenishment song
|
19
|
Hesitation
|
Roots the coercer's target in place, preventing them from movement. This also blurs their vision and prevents them from normal combat attacks until they are struck by any damage
|
20
|
Coerce
|
Grants the coercer control over target opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance at a periodic resist.
|
20
|
Damaged Psyche
|
Impairment that decreases Arcane, Elemental, and Noxious mitigations on an opponent
|
20
|
Mind Splice
|
Deals instant mental damage and interrupts an opponent. This spell has a fast casting time.
|
20
|
Recklessness
|
Increases the combat attack damage of target ally.
|
21
|
Power of Suggestion
|
An augmentation that increases the power pool. Agility, Intelligence, and arcane resistance for the coercer's group. The arcane resist protects more against mental than magic and divine
|
22
|
Simple Minds
|
Deals mental damage over time and drains power of target enemy and surrounding encounter members.
|
23
|
Sibyllant
|
An impairment that has a chance to cause the target mental damage every time it lands an attacks for up to 5 attacks. If the target dies while under the effect of this impairment, a thoughtstone is granted to the coercer
|
23
|
Unveil
|
A group augmentation that grants ultravision and allows the coercer's allies to see invisible enemies.
|
24
|
Mesmerize
|
An impairment that mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. Upgrades to this spell reduce the target's resistance to the full duration of the effect. This spell can be cast while stunned or stifled.
|
24
|
Smirking Demeanor
|
An augmentation cast on an ally, that causes them to generate additional hate towards any enemies they attack
|
25
|
Ego Strike
|
Deals instant Mental damage to an opponent, and roots the opponent for a short duration
|
25
|
Terrible Awe
|
Mesmerizes target opponent and surrounding encounter members. Upgrades to this ability decrease the chance to resist the duration of this effect. This spell requires a thoughtstone to cast.
|
26
|
Signet of Insight
|
A group augmentation that increases the power pools of the coercer's group.
|
27
|
Essence Fluctuation
|
Slowly converts the coercer's health into power over time.
|
27
|
Unnerving Stare
|
Stuns the coercer's target and drains some of their power over time. Epic targets are not affected by the stun. Upgrades to this spell decrease the chance to resist the duration of this effect.
|
28
|
Despotic Mind
|
An impairment that causes the target mental damage for every point of power they spend. Upgrades to this spell improve the ratio of power spent to mental damage dealt. If the target dies while under the effect of this impairment, a thoughtstone is granted to the coercer
|
28
|
Melancholy
|
Deals mental damage over time to the target and decreases their arcane resistance.
|
29
|
Muddled Thinking
|
Deals instant mental damage and interrupts an opponent. This spell has a fast casting time.
|
30
|
Bewilder
|
Decreases the target's hate towards the coercer and stuns the target. Upgrades to this spell reduce the target's resistance to the full duration of the stun. Epic targets have increased resistance to the stun duration.
|
30
|
Withering Silence
|
Stifles and drains power over time from the coercer's target. The stifle effectiveness is reduced on epic targets.
|
31
|
Anguish
|
Deals mental damage and drains power from an enemy over time. A portion of this power is added to the coercer.
|
32
|
Consuming Thoughts
|
Decreases target's intelligence for a short duration, granting power over time to the coercer's group
|
33
|
Beguile
|
Grants the coercer control over target opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance at a periodic resist.
|
33
|
Forced Hesitation
|
Roots the coercer's target in place, preventing them from movement. This also blurs their vision and prevents them from normal combat attacks until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect
|
33
|
Refresh
|
Increases in-combat power replenishment of the coercer's group. This ability does stack with the the bard's concentration group power replenishment song.
|
34
|
Bravado
|
Increases the combat attack damage of target ally.
|
35
|
Empathic Link
|
An augmentation placed on the coercer's ally that grants them a chance at dealing mental damage to anyone that damages that ally through a spell. This spell does not require any concentration, but can only be maintained on a single ally
|
35
|
Exhortation
|
An augmentation that increases the power pool. Agility, Intelligence, and arcane resistance for the coercer's group. The arcane resist protects more against mental than magic and divine
|
35
|
Scarred Psyche
|
Impairment that decreases Arcane, Elemental, and Noxious mitigations on an opponent
|
36
|
Discomfirting Gaze
|
Deals mental damage over time and drains power of target enemy and surrounding encounter members.
|
37
|
Haruspex
|
An impairment that has a chance to cause the target mental damage every time it lands an attacks for up to 5 attacks. If the target dies while under the effect of this impairment, a thoughtstone is granted to the coercer
|
38
|
Annoying Demeanor
|
An augmentation cast on an ally, that causes them to generate additional hate towards any enemies they attack
|
38
|
Enthrall
|
An impairment that mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. Upgrades to this spell reduce the target's resistance to the full duration of the effect. This spell can be cast while stunned or stifled.
|
39
|
Dreadful Awe
|
Mesmerizes target opponent and surrounding encounter members. Upgrades to this ability decrease the chance to resist the duration of this effect. This spell requires a thoughtstone to cast.
|
39
|
Ego Blast
|
Deals instant mental damage to the target and roots them in place.
|
40
|
Reek of Terror
|
Augmentation, placed only on the Coercer, which when being struck in combat forces an attacker to flee in fear, and reduces Hate towards the caster while the attacker is fleeing
|
40
|
Signet of Realization
|
A group augmentation that increases the power pools of the coercer's group.
|
40
|
Spell Lash
|
An impairment that deals mental damage to the target whenever they cast a hostile spell for up to 3 spells If the target dies while under the effect of this impairment, a thoughtstone is granted to the coercer
|
41
|
Eerie Focus
|
Stuns the coercer's target and drains some of their power over time. Epic targets are not affected by the stun. Upgrades to this spell decrease the chance to resist the duration of this effect.
|
41
|
Transference
|
Slowly converts the coercer's health into power over time.
|
42
|
Despair
|
Deals mental damage over time to the target and decreases their arcane resistance.
|
42
|
Tyrannical Mind
|
An impairment that causes the target mental damage for every point of power they spend. Upgrades to this spell improve the ratio of power spent to mental damage dealt. If the target dies while under the effect of this impairment, a thoughtstone is granted to the coercer
|
43
|
Seizure
|
Deals instant mental damage and interrupts an opponent. This spell has a fast casting time.
|
44
|
Agonizing Silence
|
Stifles and drains power over time from the coercer's target. The stifle effectiveness is reduced on epic targets.
|
44
|
Perplexity
|
Decreases the target's hate towards the coercer and stuns the target. Upgrades to this spell reduce the target's resistance to the full duration of the stun. Epic targets have increased resistance to the stun duration.
|
45
|
Torment
|
Deals mental damage and drains power from an enemy over time. A portion of this power is added to the coercer.
|
46
|
Devouring Thoughts
|
Decreases target's intelligence for a short duration, granting power over time to the coercer's group
|
47
|
Clarity
|
Increases in-combat power replenishment of the coercer's group. This ability does stack with the the bard's concentration group power replenishment song.
|
47
|
Dominate
|
Grants the coercer control over target opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance at a periodic resist.
|
47
|
Fatal Hesitation
|
Roots the coercer's target in place, preventing them from movement. This also blurs their vision and prevents them from normal combat attacks until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect
|
48
|
Mind's Eye
|
Grants some power over time to the coercer's group for a limited duration. This spell requires a Thoughtstone to cast.
|
48
|
Velocity
|
Increases the combat attack damage of target ally.
|
49
|
Instigation
|
An augmentation that increases the power pool. Agility, Intelligence, and arcane resistance for the coercer's group. The arcane resist protects more against mental than magic and divine
|
49
|
Synergetic Link
|
An augmentation placed on the coercer's ally that grants them a chance at dealing mental damage to anyone that damages that ally through a spell. This spell does not require any concentration, but can only be maintained on a single ally
|
50
|
Demoralizing Gaze
|
Deals mental damage over time and drains power of target enemy and surrounding encounter members.
|
50
|
Psychic Wail
|
A powerful psychic attack that stuns all enemies surrounding the coercer in a large area, also dealing mental damage to all that are affected. Epic targets are stifled instead of stunned
|
50
|
Ravaged Psyche
|
Impairment that decreases Arcane, Elemental, and Noxious mitigations on an opponent
|
51
|
Magus
|
An impairment that has a chance to cause the target mental damage every time it lands an attacks for up to 5 attacks. If the target dies while under the effect of this impairment, a thoughtstone is granted to the coercer
|
52
|
Enraging Demeanor
|
An augmentation cast on an ally, that causes them to generate additional hate towards any enemies they attack
|
52
|
Mindbend
|
Impairment placed on a target opponent that has a chance to stun the opponent each time they successfully attack or cast any spell. This can occur up to three times before the impairment expires.
|
52
|
Spellbind
|
An impairment that mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. Upgrades to this spell reduce the target's resistance to the full duration of the effect. This spell can be cast while stunned or stifled.
|
53
|
Breathtaking Awe
|
Mesmerizes target opponent and surrounding encounter members. Upgrades to this ability decrease the chance to resist the duration of this effect. This spell requires a thoughtstone to cast.
|
53
|
Ego Burst
|
Deals instant mental damage to the target and roots them in place.
|
54
|
Signet of Reason
|
A group augmentation that increases the power pools of the coercer's group.
|
54
|
Spell Whip
|
An impairment that deals mental damage to the target whenever they cast a hostile spell for up to 3 spells If the target dies while under the effect of this impairment, a thoughtstone is granted to the coercer
|
55
|
Amnesia
|
Stuns the target briefly and wipes the enemy's memory of all previous aggressions. When the stun expires, the enemy will go after the coercer unless it has been attacked by another person
|
55
|
Intense Focus
|
Stuns the coercer's target and drains some of their power over time. Epic targets are not affected by the stun. Upgrades to this spell decrease the chance to resist the duration of this effect.
|
55
|
Transfer Essence
|
Slowly converts the coercer's health into power over time.
|
56
|
Depression
|
Deals mental damage over time to the target and decreases their arcane resistance.
|
56
|
Destructive Mind
|
An impairment that causes the target mental damage for every point of power they spend. Upgrades to this spell improve the ratio of power spent to mental damage dealt. If the target dies while under the effect of this impairment, a thoughtstone is granted to the coercer
|
57
|
Stroke
|
Deals instant mental damage and interrupts an opponent. This spell has a fast casting time.
|
58
|
Channel
|
Equalizes the power totals of the coercer's group. The sum of all power points in the group divided evenly for each group member, at a slight loss. Upgrades to this spell prevent the loss of efficiency when dividing points to group members. This spell requires 3 thoughtstones as components
|
58
|
Confoundment
|
Decreases the target's hate towards the coercer and stuns the target. Upgrades to this spell reduce the target's resistance to the full duration of the stun. Epic targets have increased resistance to the stun duration.
|
58
|
Harrowing Silence
|
Stifles and drains power over time from the coercer's target. The stifle effectiveness is reduced on epic targets.
|
59
|
Vicious Torment
|
Deals mental damage and drains power from an enemy over time. A portion of this power is added to the coercer.
|
60
|
Gorging Thoughts
|
Decreases target's intelligence for a short duration, granting power over time to the coercer's group
|
61
|
Ruinous Hesitation
|
Roots the coercer's target in place, preventing them from movement. This also blurs their vision and prevents them from normal combat attacks until they are struck by any damage
|
61
|
Ease
|
Increases in-combat power replenishment of the coercer's group
|
61
|
Domination
|
Grants the coercer control over target opponent. The opponent has a recurring chance to resist the charm throughout its duration
|
62
|
Impetus
|
Increases the combat attack speed of target ally
|
62
|
Beholder's Eye
|
Grants some power over time to the coercer's group for a limited duration
|
63
|
Harmonious Link
|
An augmentation placed on the coercer's ally that grants them a chance at dealing mental damage to anyone that damages the ally through a spell
|
63
|
Incitement
|
An augmentation that increases the power pool and arcane resistance for the coercer's group. The arcane resist protects more against mental than magic or divine
|
64
|
Marred Psyche
|
Impairment that decreases arcane, elemental, and noxious mitigations on an opponent
|
64
|
Perilous Gaze
|
Deals mental damage over time and drains power of target enemy and surrounding encounter members
|
65
|
Auspex
|
An impairment that has a chance to cause the target mental damage every time it lands an attacks for up to 5 attacks. If the target dies while under the effect of this impairment, a thoughtstone is granted to the coercer
|
65
|
Possession
|
The coercer is granted control of the target. The coercer controls the actions of the target, including movement, attack and using spells through the perspective of the controlled target
|
66
|
Enrapture
|
An impairment that mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. This spell can be cast while stunned or stifled
|
67
|
Astonishing Awe
|
Mesmerizes target opponent and up to four surrounding encounter members. Requires a thoughtstone to cast
|
67
|
Ego Torrent
|
Deals instant mental damage to an opponent, and roots the opponent for a short duration
|
68
|
Signet of Enlightenment
|
A group augmentation that increases the intelligence and agility of the coercer's group
|
68
|
Spell Scourge
|
An impairment on an encounter that deals mental damage to a target whenever they cast a hostile spell for up to three spells. If the target dies while under the effect of this impairment, a thoughtstone is granted to the coercer
|
69
|
Transfer Potential
|
Slowly converts the coercer's health into power over time
|
69
|
Deep Focus
|
Stuns the coercer's target and drains some of their power over time
|
70
|
Cataclysmic Mind
|
An impairment that causes the target mental damage for every point of power they spend. If the target dies while under the effect of this impairment, a thoughtstone is granted to the coercer
|
70
|
Breakdown
|
Deals mental damage over time to the target and decreases their arcane resistance
|
70
|
Sonic Boom
|
A powerful psychic attack that stuns all enemies surrounding the coercer in a large area, also dealing mental damage to all that are affected
|
71
|
Dysphoria
|
Stuns the target and nearby encounter members.
|
71
|
Hemorrhage
|
Deals instant mental damage and interrupts an
opponent. This spell has a fast casting time. |
71
|
Mana Shroud
|
Augmentation, placed upon you and your group, which
provides the chance to gain power back when receiving any damage. |
72
|
Absolute Silence
|
Stifles and drains power over time from the
coercer's target. |
72
|
Brainshock
|
Deals unresistable mental damage and drains power from
an enemy over time. A portion of this power is added to the coercer. |
73
|
Cannibalize Thoughts
|
Decreases target's intelligence for a short
duration, granting power over time to the coercer's group. |
73
|
Cortical Hesitation
|
Roots the coercer's target in place,
preventing them from movement. This also blurs their vision and prevents them from normal combat attacks until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect. |
73
|
Soothing
|
Increases in-combat power replenishment of the coercer's
group. This ability does stack with the bard's concentration group power replenishment song. |
74
|
Anesthesia
|
Stuns the target briefly and wipes the enemy's memory
of all previous aggressions. When the stun expires, the enemy will go after the coercer unless it has been attacked by another person. |
74
|
Dictate
|
Grants the coercer control over target opponent. The
opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance of a periodic resist. |
74
|
Third Eye
|
Grants some power over time to the coercer's group for
a limited duration. |
75
|
Coruscation
|
An augmentation that increases the power pool and
arcane resistance for the coercer's group. The arcane resist protects more against mental than magic or divine. |
75
|
Peaceful Link
|
An augmentation placed on the coercer's ally that
causes mental damage to anyone that damages that ally through a spell. It also reduces the hate accumulated by the ally if they are not a pet. |
76
|
Channeling
|
Equalizes the power totals of the coercer's group.
The sum of all power points in the group divided evenly for each group member, at a slight loss. Upgrades to this spell prevent the loss of efficiency when dividing points to group members. This spell requires 3 thoughtstones as components. |
76
|
Dissecting Gaze
|
Deals mental damage over time and drains power of
target enemy and surrounding encounter members. |
76
|
Obliterated Psyche
|
Impairment that decreases Arcane, Elemental,
and Noxious mitigations on an opponent. |
77
|
Hold Mind
|
Mesmerizes the target and removes them from being
affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. This spell can be cast while stunned or stifled. |
77
|
Hostage
|
An impairment that has a chance to cause the target
mental damage every time it lands any attacks for up to 3 attacks. If the target dies while under the effects of this impairment, a thoughtstone is granted to the coercer. |
78
|
Ego Melt
|
Dazes target and nearby encounter members and deals
instant mental damage to them. Daze prevents targets from making normal auto attacks. |
78
|
Pure Awe
|
Mesmerizes target opponent and nearby encounter members,
and removes them from being affected by any area effects. This spell requires a thoughtstone to cast. |
78
|
Spell Curse
|
An impairment on an encounter that deals mental
damage to a target whenever they cast a hostile spell for up to 3 spells. If the target dies while under the effect of this impairment, a thoughtstone is granted to the coercer. |
79
|
Intrepid Focus
|
Stuns the coercer's target and drains some of
their power over time. |
79
|
Shift Mana
|
Slowly converts the coercer's health into power over
time. |
79
|
Signet of Intellect
|
A group augmentation that increases the
intelligence and agility of the coercer's group. |
80
|
Asylum
|
Deals mental damage over time to the target and decreases
their arcane resistance. If the target still has more than 50% of their power after this spell expires, they receive additional mental damage. |
80
|
Puppetmaster
|
The coercer summons three small puppet pets that
look like the coercer's current target. The coercer mocks their enemy with them by having them attack it. |
80
|
Shock Wave
|
A powerful psychic attack that stuns all enemies
surrounding the coercer in a large area, also dealing mental damage to all that are affected. |
Training Spells/Master II Choices
Level 14
- Fascinate
- Ego Shock
- Mind Jolt
- Gloom
Level 24
- Recklessness
- Damaged Psyche
- Sibyllant
- Mesmerize
Level 34
- Bewilder
- Anguish
- Refresh
- Bravado
Level 44
- Signet of Realization
- Spell Lash
- Tyrannical Mind
- Perplexity
Level 54
- Ravaged Psyche
- Magus
- Spellbind
- Signet of Reason
Level 64
- Ease
- Harmonious Link
- Marred Psyche
- Perilous Gaze
Level 75
- Hemorrhage
- Brainshock
- Absolute Silence
- Coruscation
To read the latest guides, news, and features you can visit our EverQuest II Game Page.