Enchanter Alternate Advancements
Strength |
Agility |
Stamina |
Wisdom |
Intelligence |
Spellblade's Counter - A skillful melee attack that interrupts the target and cannot be parried, blocked, or deflected. |
Chronosiphoning - Slows target's casting speed, and increases the Chronomancer's casting speed. |
Touch of Empathy - Touch of Empathy reduces an enemy's hate toward an ally. The enemy affected is the ally's current target. This spell fails if that ally does not have an enemy or an implied enemy targeted. |
Daydream - Reduces target encounters hate radius and lowers the chance they respond to other nearby encounters that are attacked. Duration is increased and resistance is decreased per rank. |
Nullifying Staff - A melee attack that lowers the target's mental resistance on a successful hit. |
Spellblade's Reflexes - Grants the Spellblade increased piercing skill and a chance to riposte melee attacks. Attack range is also increased. |
Chronomotion -Increases the Chronomancer's defense skill and reduces the recovery time needed after casting any spell or ability. |
Empathic Aura - Increases the healing amount of the Empathic's group. |
Dream Barrier - Increases the Dreamweaver's spell resistance. |
Savant's Insight - Whenever the Savant receives damage, there is a chance that the Savant reactively becomes immune to spellcasting interruption for a few seconds. |
Quickening - Increases the Spellblade's chance of auto-attacks striking twice, and increases auto-attack speed and damage as long as the attacks are not made with a two-handed weapon. |
Chronology -Increases the Chronomancer's casting speed. | Empathic Breeze - Non-fighter group members near the Empathic accrue less hate in combat. |
Dreamweaver's Trance - Dreamweaver's are experts in making their dreams come true. Increases Focus, Subjugation, and reuse speed of mez. |
Savant's Channel - Savant's are highly skilled in channeling harmful chaotic energy. Increases crit chance of caster. |
Counterblade - A melee attack that counters the next spell cast if it successfully hits. |
Perpetuality - Perpetuality triggers after the Chronomancer casts a spell, increasing the casting speed of the Chronomancer. If the Chronomancer casts another spell in succession, it speeds up their casting speed even further. The maximum Perpetuality bonuses that can stack together is 5. |
Sever Hate -Wipes a few hate positions of aggression that an enemy has towards your targeted ally's enemy. |
Hypnosis - A short duration charm that requires no concentration. It can be cast on weaker epic targets for a shorter duration. |
Volatile Magic - The Savant's spell damage is 15% more powerful than normal. |
Shadows Advancement Abilities
These abilities are available once the specified amount of points have been
distributed to the Shadows General and Mage lines.
Defensive Enchantment | A defensive enchantment which grants the player additional maximum health. |
Mental Torment | Brainshock and Brainburst lines of spells will do additional base and critical damage. |
Silent Thoughts | Grants the enchanter additional base and critical damage to their Silence and Speechless lines of spells. |
Distracted Mind | Lowers the resistibility of Amnesia and Phase. |
Dreamweaver's Focus | Grants the enchanter additional subjugation and disruption skill. |
Spellblade Enchantment | Improves the haste and DPS of the enchanter's Velocity and Rapidity lines. |
Peace of Mind | An enchantment placed on the group temporarily which allows them to do additional mental damage with any attack. |
Sentinel's Fate Advancement Abilities
These abilities are only available for players with the Sentinel's Fate
expansion that are over level 81.
Wide Swings | Grants the enchanter a chance to strike multiple enemies with every melee auto-attack. |
Perpetual Motion | Increases the duration of all the Perpetuality triggered effects by a small amount. |
Respite | An addition to Sever Hate that greatly reduces the target's hate gain for a short duration. The final rank grants the target immunity to Area of Effect abilities. |
Stunning Mesmerization | Adds a short stun to the end of the enchanter's primary mesmerize spell. |
Uninterruptable Actions | Improves the trigger chance and duration of Savant's Insight. |
Channeled Focus | For a short duration, the target group receives a reduction to the power cost of their abilities. At its second rank, this ability grants improved trigger chance, attack speed and casting speed. |
If you have any questions or comments on the enchanter AP tree, please contact Savanja!
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