style="width: 640px; height: 200px;" alt="LotRO Captain Guide"
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| href="http://www.tentonhammer.com/lotro/guides/classes/captain/pvmp">PvMP
| href="http://www.tentonhammer.com/lotro/guides/classes/captain/endgame">LEGENDARY
ITEMS | href="http://www.tentonhammer.com/node/91642/page/2">TRAITS
| VIRTUES
| href="http://www.tentonhammer.com/lotro/guides/classes/captain/skills">SKILLS

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CAPTAIN LEGENDARY ITEMS


style="border: 0px solid ; width: 240px; height: 271px; float: left;"
alt="A Captain Legendary Item"
src="http://www.tentonhammer.com/image/view/91630">

The
owner of this item calls it his "buff stick."

Captain legendary items consist of an assortment of 1- and
2-handed
weapons
and Captain emblems for the class slot. Because of the flexibility of
the class, Captains may want to carry multiple sets of legendary items
for different applications, but there is no need to get carried away.
Having a set consisting of a good 2-hander, a 1-hander to use with a
shield and an all-purpose emblem is probably enough.

For weapons, really desirable legacies will depend on the
player's style. It's entirely possible to have a DPS-spec, buff-spec or
tanking-spec weapon depending on the combination of legacies. For a
good general-purpose weapon, though, a legendary item that IDs with
Kick Cooldown, Max Targets for Pressing Attack and Telling Mark Damage
is pretty tough to beat. From Pool B legacies at reforges, look for an
increase to one of the Tactics skills, particularly Relentless Attack.

For emblems, there's not really any point in using something
without a lot of healing legacies. Rallying Cry Cooldown, Healing from
Rallying Cry and Vocal Skills Healing are excellent Pool A
legacies - when combined with specific trait setups and endgame armor
sets, these legacies can reduce the cooldown on the Captain's most
powerful group heal from 45 seconds to 6 seconds, make it usable even
without a defeat event, and hit massive full-group heals that make a
lot of high-level Minstrels look bad in comparison. For Pool B
legacies, look for Escape from Darkness Cooldown and Muster Courage
Cooldown - the rest are mediocre at best and some are downright
pointless (IDOME Cooldown, for example; the buff lasts 5 minutes and
the skill's cooldown is only 1 minute, making it already more or less
perpetual).

More information on LI legacies
can be found on the href="http://lorebook.lotro.com/wiki/Legendary_Items_Guide">Lorebook.

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href="http://www.tentonhammer.com/lotro/guides/classes/captain/overview">OVERVIEW
| href="http://www.tentonhammer.com/lotro/guides/classes/captain/solo">SOLO
| href="http://www.tentonhammer.com/lotro/guides/classes/captain/group">GROUP
| href="http://www.tentonhammer.com/lotro/guides/classes/captain/pvmp">PvMP
| href="http://www.tentonhammer.com/lotro/guides/classes/captain/endgame">LEGENDARY
ITEMS | href="http://www.tentonhammer.com/node/91642/page/2">TRAITS
| VIRTUES
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style="width: 640px; height: 200px;" alt="LotRO Captain Guide"
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href="http://www.tentonhammer.com/lotro/guides/classes/captain/overview">OVERVIEW
| href="http://www.tentonhammer.com/lotro/guides/classes/captain/solo">SOLO
| href="http://www.tentonhammer.com/lotro/guides/classes/captain/group">GROUP
| href="http://www.tentonhammer.com/lotro/guides/classes/captain/pvmp">PvMP
| href="http://www.tentonhammer.com/lotro/guides/classes/captain/endgame">LEGENDARY
ITEMS | href="http://www.tentonhammer.com/node/91642/page/2">TRAITS
| VIRTUES
| href="http://www.tentonhammer.com/lotro/guides/classes/captain/skills">SKILLS

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CAPTAIN TRAIT LINES


style="border: 0px solid ; width: 240px; height: 400px; float: left;"
alt="Captain trait line"
src="http://www.tentonhammer.com/image/view/91641">

In
other games, they call it "Laying On of Hands".

Captains can afford to be
trait-line purists. The way Captain trait lines are set up, it pays to
go all or nothing - either a pure line-based build or mixing and
matching from all 3 lines according to the merits of the individual
traits.

The Leader of Men line emphasizes tanking and buffing
abilities. The individual traits are varied but boost skills that are
generally beneficial for fellowships or tanking duties. The capstone
legendary trait, Leader of Men, increases the threat generated by Noble
Mark and adds lesser effects from the Shield-brother skills to the
entire fellowship. For example, Inspire would heal everyone in the
fellowship instead of just the designated Shield-brother, though to a
lesser extent.

The Lead the Charge line is the DPS-spec line. The line
bonuses increase melee skill crit multipliers, reduce the cost of melee
skils and increase the chance to score a critical hit. Individual
traits dramatically increase the power of the Captain's heralds and
boost the strength of a number of attack skills. The capstone legendary
skill, Master of War, gives Shadow's Lament some significant boosts and
allows the use of Armaments of the Oathbound, which gives the Captain
an Oathbreaker pet.

The Hands of Healing line is the unquestioned favorite among
Captains. As the name would suggest, this line significantly increases
the Captain's potential as a healer. The individual traits all improve
healing skills in some way, and it may actually be difficult for some
Captains to limit themselves to only 7 of these traits. The capstone
legendary trait, Hands of Healing, increases healing from all healing
skills by 10%, gives Valiant Strike a strong heal-over-time effect, and
reduces the cooldown of Valiant Strike by 30 seconds.

For Captains who want to buck the trend of the heavily-armored
healer, it might pay to mix and match traits and disregard the
individual lines. For example, slotting Precise Ally, Loyalty,
and Captain's Victory makes the Herald of Victory a beastly
companion with a massive power-enhancing aura. For a really difficult
boss fight, the Captain may wish to include Defiance (for the extended
duration of Last Stand) and Blood of numenor (for the improvements to
Escape from Darkness) from the Leader of Men line, and throw in a
couple of  Lead the Charge traits to hit harder in melee
combat.


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| href="http://www.tentonhammer.com/lotro/guides/classes/captain/pvmp">PvMP
| href="http://www.tentonhammer.com/lotro/guides/classes/captain/endgame">LEGENDARY
ITEMS | href="http://www.tentonhammer.com/node/91642/page/2">TRAITS
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style="width: 640px; height: 200px;" alt="LotRO Captain Guide"
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href="http://www.tentonhammer.com/lotro/guides/classes/captain/overview">OVERVIEW
| href="http://www.tentonhammer.com/lotro/guides/classes/captain/solo">SOLO
| href="http://www.tentonhammer.com/lotro/guides/classes/captain/group">GROUP
| href="http://www.tentonhammer.com/lotro/guides/classes/captain/pvmp">PvMP
| href="http://www.tentonhammer.com/lotro/guides/classes/captain/endgame">LEGENDARY
ITEMS | href="http://www.tentonhammer.com/node/91642/page/2">TRAITS
| VIRTUES
| href="http://www.tentonhammer.com/lotro/guides/classes/captain/skills">SKILLS

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CAPTAIN VIRTUES


href="http://www.tentonhammer.com/node/89462"> style="border: 0px solid ; width: 240px; height: 340px; float: left;"
alt="Minstrel Virtues"
src="http://www.tentonhammer.com/image/view/89462">

"Show
no mercy!" is a common battlecry. This Captain's battlecry is "Show
only 6 Mercy!"

Captains
will select a set of virtues by a different set of criteria than other
classes. While a class like Hunter will want to boost his Agility and
can largely ignore Will, or Minstrels will want to boost their Will and
disregard Might and Agility, Captains must pay equal attention to all
stats.

Each stat has an associated +30 virtue (at rank 10):

  • Might -
    Discipline (+30 Might, +1014 Disease Resist, +400
    Melee Defense)
  • Agility -
    Determination (+30 Agility, +45 in-combat Morale
    Regen, +58 maximum Morale)
  • Vitality
    - Loyalty (+30 Vitality, +62 Maximum Power, +150
    Armour Value)
  • Will -
    Wisdom (+30 Will, +303.8 non-combat Power Regen,
    +609 Wound Resist)
  • Fate -
    Idealism (+30 Fate, +1014 Fear Resist Rating, +8
    Will)

This is a good start for a well-balanced virtue set. If your
play style is more combat-oriented, Valour or Justice make good
alternates for Determination - of the five base stats, Agility plays a
slightly smaller role than the rest. It should not be neglected
entirely, but the extra morale from Valour or Justice will help make up
the difference. Captains with a mind for tanking may want to sub in
Innocence (+1000 Melee Defense, +1014 Poison Resist, +230 Shadow
Defense), Compassion (+1000 Ranged Defense, +303.8 non-combat Power
Regen, +400 Tactical Defence) or Tolerance (+1000 Tactical Defence, +15
Agility, +30 in-combat Morale Regen).

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href="http://www.tentonhammer.com/lotro/guides/classes/captain/overview">OVERVIEW
| href="http://www.tentonhammer.com/lotro/guides/classes/captain/solo">SOLO
| href="http://www.tentonhammer.com/lotro/guides/classes/captain/group">GROUP
| href="http://www.tentonhammer.com/lotro/guides/classes/captain/pvmp">PvMP
| href="http://www.tentonhammer.com/lotro/guides/classes/captain/endgame">LEGENDARY
ITEMS | href="http://www.tentonhammer.com/node/91642/page/2">TRAITS
| VIRTUES
| href="http://www.tentonhammer.com/lotro/guides/classes/captain/skills">SKILLS

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Last Updated: Mar 13, 2016

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