by Nicole163 on Oct 21, 2011
Armor Edition | Medium
Armor Edition | Light
Armor Edition
If the worth of a man (or Hobbit, Dwarf or Elf) is determined
by his deeds, then characters in the Lord of the Rings Online
must surely be worthy individuals. Deeds and
their associated Virtues allow players to
flesh their characters out far beyond a cookie-cutter set of
skills and a collection of gear.
Players can start deeding as soon as they finish the
new-character introduction, and there are a few reasons to do it
aside from earning Virtues:
Let's be honest - for a lot of people, deed-grinding is not one
of the more "fun" aspects of LotRO. There are certainly a host
of reasons to do it, but it can be rather mindless, tedious and
repetitive. That's why Turbine offers Slayer-deed Accelerators
for sale in the LotRO Store (Buffs & Boosts - Advancement -
Deed). The 60-minute accelerator costs 100 Turbine Points, and
the 30-minute one costs 50, and these will double your kill-rate
for slayer deeds (each kill counts as two for the duration of
the accelerator's effect), so the chore is finished sooner.
style="float: right; margin-left: 10px;" />The Deed
Log keeps track of every deeds you have discovered or
completed. Use Shift + L to open it (or click on the button on
the toolbar), and you will be able to look through the list. The
log is arranged by categories with sub-categories - the tabs at
the top are the main categories, and the bookmarks at the bottom
are the sub-categories. Each new deed is added to its relevant
subcategory, and from that page, you can track its progress.
For example, say you've just killed your first goblin in Ered
Luin. You will then discover the Goblin-slayer deed for Ered
Luin, which will be added to the Eriador tab (top) on the Ered
Luin page (bottom, third from left). Clicking on the
Goblin-slayer deed will show you the eventual reward and a
progress bar which shows how many you have killed and how many
more you need to kill to complete the deed.
Slayer deeds almost always come in pairs - the title deed and
the advanced deed. In most cases, the advanced slayer deed
requires killing twice as many mobs as the title deed (30/60,
120/240, etc). If you want to see the reward for the advanced
part of a deed, you can tick the box that says "Set Rewards" in
the upper right of the deed log. This shows the advanced-deed
virtues on the left page, and allows you to quickly scroll
through the list and find any particular deeds you want to work
on.
In the bottom right corner, there's a button that says "Add To
Tracker" - this will add the deed to your quest tracker just
like any normal quest. This tracks your progress for that deed,
and will be removed from the tracker once the deed is completed.
If you are tracking a title deed and finish it, it will not
automatically add the advanced deed to the tracker. You need to
go through the list and add that yourself.
Racial deeds work almost exactly the same as
slayer deeds - each race has a handful of favored enemies, and 8
special deeds for killing them, which reward special racial
skills. Unlike regular slayer deeds, which are restricted to
specific areas, racial deeds can be completed anywhere. For
example, Hobbits can complete their Enmity of the Goblins deeds
in the Shire, Ered Luin, Moria, Mirkwood or anywhere there are
goblins. The enemies for these racial deeds do not need to be
on-level, so you can go to your racial homeland and kill the
mobs there over and over to complete these deeds.
alt="LotRO Deeds & Virtues - Trait Panel" style="float: right; margin-left: 10px;" />Class deeds
the use of specific skills many times against on-level mobs
(except for the ones that require buffs or pet-summonings). For
some classes, these deeds can be kind of painful, requiring:
Some of these go by very quickly. Some can effectively be
accelerated with Skill Deed Boosts from the LotRO Store (Buffs
& Boosts - Advancement - Deed). Others, like the Captain's
Blood of Numenor, can take a very long time to complete and
cannot be effectively accelerated because of the long cooldowns
of the skills involved. Every class has 24 class deeds which
reward class traits.
Legendary deeds for legendary traits are a bit
different. There are different kinds of these that must be
completed to earn the must-have skills for your class:
style="float: right; margin-left: 10px;" />Level 39
These legendary deeds require gathering missing pages of three
books, which are purchased at your class trainer. These pages
can be found in Angmar, Misty Mountains, Forochel, Eregion and
Moria. Each one requires 8 pages, and when the pages are all
gathered, a new legendary trait is earned.
Level 45 - This one involves completing a pair of
3-part quest chains, requiring the collection of various items
from mobs in Angmar and the Misty Mountains, and rare class
items from Carn Dum and Urugarth. When both chains are
completed, the deed is completed and a legendary trait is
earned.
Level 60 - There are three legendary deeds for Moria
content. One can be earned by gaining Kindred standing with the
Iron Garrison Guards and purchasing a book from the reputation
vendors. One is earned by following the Volume II epic books up
to the end of Volume II Book 6. The third is earned by
completing a quest chain starting at your class trainer at
around level 58 and ending with an encounter in one of the
six-man Moria instances. The legendary traits earned from these
deeds are the "capstone" traits for each class's three different
trait lines. In order to use them, the character needs to have
at least 5 of the 8 trait deeds for that particular line
completed. See the Class Guides for more detail.
Once you have earned a bunch of virtues and traits, it's time
to visit a bard and pick a set that works for you. Bards can be
found in any major town or settlement, and they charge a fee for
their services - it costs more to equip legendary traits than
swapping around your virtues and class traits.
Free-to-play accounts will have only a few slots for traits and
virtues, but can upgrade to the full 5/5/7/3 set by buying the
slots with Turbine Points. VIPs get them all automatically.
Picking the right set is going to depend on a couple of
factors: your play style and the role you need to fill.
Aggressive and solo players will usually want to go with red
class traits, which generally ramp up DPS. Support-type and
group-spec players will usually want to go with blue or yellow
lines, as these generally bolster support roles. There are
exceptions, of course - Burglars, for example, may find that the
blue Gambler line is less appropriate for groups than the yellow
Mischief-maker line, and Champions may find that going with the
red trait line enhances their group-spec viability.
Legendary traits follow the same criteria. Some players will
find that going 5-deep in one of the trait lines for the
capstone legendary trait is totally worth it, and others may
feel that the non-capstone legendaries are a better choice. Some
instance content will more or less require specific legendary
traits to be slotted - Minstrel's Rally! or Fellowship's
Heart, or the Captain's Wrath of the
Oathbreakers, for example. For a more general setup,
pick the ones that you feel you will use the most.
alt="LotRO Deeds & Virtues - Heavy Armor Edition" />
Armor Edition | Medium
Armor Edition | Light
Armor Edition
style="float: right; margin-left: 10px;" />Characters who wear
heavy armor (Guardians, Champions, Captains,
though Wardens also fit into this category as
far as Virtues go) have a set of common needs, which means they
will often use the same Virtues:
These are the front-line fighters - stalwart defenders of their
fellows, or blunt instruments of destruction hurled head-first
into the enemy's ranks. With this in mind, heavy armor-wearing
characters will want to accentuate the things that make them
good at what they do by selecting the right suite of virtues.
There are a couple of ways to go about picking the right set.
1. Min-max - With this method, you
want to get your primary attributes as high as possible.
Secondary stats will be low, but the strengths from the
jacked-up primary stats will theoretically make up from the
weaknesses of the "dump" stats. This kind of build gives you a
more narrow focus - you'll be really great at a few specific
things. The tanks with 15,000 morale unbuffed use this method.
This seems to be the direction the game is taking right now,
with endgame gear offering massive boosts to primary stats and
attributes and adding little or nothing to secondary stuff.
2. Balance - No one stat or
attribute is super-jacked-up, but all are reasonably high and
within a fairly narrow point-range of each other. This is
slightly more difficult to build and maintain than a Min-max
build, and the character will not particularly excel at any one
thing, but can offer more adaptability and survivability for
unpredictable circumstances without requiring a massive gear
change. Classes that fill many roles (such as Captains) do well
with this setup.
3. Somewhere between - Primary stats
and attributes are high, but not absurdly so. Secondary stats
and attributes are on the low side, but not crippled. This
character is a solid performer - not super-specialized like a
Min-max build, but more task-oriented and focused than a purely
Balanced build. Most players fall into this range, focusing on
building up primary stats but paying some attention to areas
where problems may develop.
Front-line, heavy-armored types will want to focus on Might and
Vitality as their primary stats. Endgame gear for Champions,
Captains, Guardians and Wardens has these in spades, but more
never hurts. Might affects melee offence, physical mitigation
and block and parry ratings. Vitality affects total base morale,
physical and tactical mitigation, resistance rating and
non-combat morale regeneration. All of these things are
important for heavy armor-wearers.
Recommend: Discipline,
href="#fort">Fortitude href="#fide">Fidelity
Since late-game gear tends to focus narrowly on primary stats
and attributes, players looking for more survivability and
balance may opt for Virtues that increase resistance to damage.
Physical and tactical defense are always good to have,
regardless of class, but heavy armor-users will find them
particularly useful.
Recommend: Valour, Justice,
Zeal, Charity, Compassion,
Innocence
If you already have massive ratings in your primary stats and
attributes and your defenses are rock-solid from gear, you may
want to consider using virtues that fill in some of the weak
spots - base power pool, in-combat power regeneration, Agility,
Will and Fate, all of which are rather poorly represented on
endgame gear.
Recommend: Determination,
Idealism, Wisdom
For a complete list of virtues and their associated deeds,
see our Master List.
one is a no-brainer for tanks and melee-type classes.
Might + resistance + mitigation = win. These deeds are
almost all slayer deeds. (Top)
colspan="1">
alt="LoTRO Deeds & Virtues - Discipline" />
Ered Luin: Hendroval-slayer 1 The little cave near thesrc="http://www.tentonhammer.com/image/view/198774" alt="LotRO Deeds & Virtues - Fortitude" />
Shire: Harvest-fly Slayer 1 The Yale Height, a hill near Stock North Downs: Troll-slayer 1 Loads of weak trolls in the hills of Taur Gonwaith Lone-lands: Warg-slayer 1 No prime spots for this, but wargs can be found in Minassrc="http://www.tentonhammer.com/image/view/198780" alt="LotRO Deeds & Virtues - Loyalty" />
Trollshaws: Deeds in the Wilderness (Advanced) 1 Complete 20 quests in the Trollshaws Evendim: The City of Kings 1 Find 8 PoIs in Annuminas Angmar: Marching Into Shadow 1 Complete 10 quests in Angmar Angmar: The City of Orcs 1 Find PoIs in Urugarth Eregion: Craban-slayer 1 The Roosting Tree in Pend Eregion Moria: Nud-melek 2 Find PoIs in Nud-melek Moria: the Hounds of Skumfil 1 Cave-claws and deep-claws in Skumfil; running thesrc="http://www.tentonhammer.com/image/view/198773" alt="LotRO Deeds & Virtues - Fidelity" />
Lone-lands: Defences of the Lone-lands 1 Find PoIs in the Lone-lands Trollshaws: The Road to Rivendell 1 follow the road from the Last Bridge to Rivendell Evendim: Ruins of Evendim 1 Find PoIs in Evendim Evendim: Tombs of Evendim 1 Angmar: the Circle of Despair 1 Find the PoIs in a ring around Barad Gularan Forochel: Dourhand-slayer 1 The Dourhands are in the Icereave Mines near Zigilgund Eregion: Ring-lore of Eregion 1 Find a shopping list of pages of ring-lore by lootingsrc="http://www.tentonhammer.com/image/view/198784" alt="LotRO Deeds & Virtues - Valour" />
Ered Luin: Troll-kicker 1 Sarnur - the trolls in the main part are easiest Lone-lands: Goblin-slayer 1 Minas Eriol Lone-lands: Orc-slayer 1 The ruins across the road from Ost Guruth Trollshaws: Worm-slayer 1 Cirith Ulunn Misty Mountains: Troll-slayer 1 The loop in the southwest Giant Halls Angmar: the Trolls of Urugarth 1 Urugarth, right at the front Angmar: Worm-slayer 1 Salgaite Angmar: the Champions of Carn Dum (Final) 1 Bosses in Carn Dum Moria: Spider-slayer 1 Skumfil Moria: Worm-slayer 2 Tanunshush in the Flaming Deeps Moria: the Foundations of Stone 1 Find PoIs in the Foundations of Stone Lothlorien: City of the Lord and Lady 1 Find PoIs in Calas Galadhon Mirkwood: Evil Strongholds of Mirkwood 1 Find PoIs in Mirkwoodsrc="http://www.tentonhammer.com/image/view/198779" alt="LotRO Deeds & Virtues - Justice" />
Ered Luin: Brigand-slayer 1 Brigands in Ered Luin are of the Dourhand variety - has been updated since Rise of Isengard. It now offers a
huge chunk of morale, plus good physical mitigation and
armor value. Zeal is earned mostly via slayer deeds. (Top)
colspan="1">
alt="LotRO Deeds & Virtues - Zeal" />
Ered Luin: Spider-slayer 1 The webbed area beside the Southern Barricade in Rathsrc="http://www.tentonhammer.com/image/view/198767" alt="LotRO Deeds & Virtues - Charity" />
Ered Luin: Hero of Ered Luin 2 North Downs: Of Glories Long Past (Advanced) 1 Do lots of quests in the North Downs Lone-lands: Tales of the Lonely Road 1 Do lots of quests in the Lone-lands Angmar: the Minions of Wisdan (Advanced) 1 Defeat many Angmarim in Barad Gularan - requires severalsrc="http://www.tentonhammer.com/image/view/198768" alt="LotRO Deeds & Virtues - Compassion" />
Lone-lands: Tales of the Lonely Road (Advanced) 1 Complete lots of quests in the Lone-lands Misty Mountains: Peril of the Mountains 1 Complete lots of quests in the Misty Mountains Evendim: Wanderer of Evendim 1 Complete lots of quests insrc="http://www.tentonhammer.com/image/view/198778" alt="LotRO Deeds & Virtues - Innocence" />
Misty Mountains: Peril of the Mountains (Final) 2 Do lots of quests in the Misty Mountains Evendim: Pilgrim of Evendim 1 Do lots of quests in Evendim Evendim: Leaders of the Invasion (Advanced) 1 Kill the bosses of the Annuminas instances Angmar: Ancient Evil of Carn Dum 1 Kill morroval and such in Carn Dum Moria: Stalwart of the Central Levels 1 Do lots of quests in the Central Levels Moria: Defender of the Upper Levels 1 Do lots of quests in the Upper Levels Moria: Morroval-slayer 2 Eastern Durin's Way Moria: Legends of the Deep 1 Do lots of quests in the Moria Deeps Moria: the Horrors with Many Legs 1 Gredbyg in Skumfil - requires several runs Lothlorien: Orc-slayer 1 The orc camps northwest of Cerin Amroth Dunland: Exploring the Bonevales 1 Find PoIs in the Bonevales Dunland: Quests in Carreglyn 1 Do all the quests in the Bonevalessrc="http://www.tentonhammer.com/image/view/198770" alt="LotRO Deeds & Virtues - Determination" />
Ered Luin: Wolf-slayer 1 Nen Hilith North Downs: Warg-slayer 1 Base of the mountains in the north of Nan Amlugsrc="http://www.tentonhammer.com/image/view/198777" alt="LotRO Deeds & Virtues - Idealism" />
Lone-lands: Tales of the Lonely Road (Final) 2 Do lots of quests in the Lone-lands Trollshaws: Deeds in the Wilderness (Final) 2 Do lots of quests in the Trollshaws Angmar: Marching into Shadow (Advanced) 1 Do lots of quests in Angmar Forochel: Gauradan-slayer 1 The battle camps at Hylje-leiri, Norsu-leiri,src="http://www.tentonhammer.com/image/view/198785" alt="LotRO Deeds & Virtues - Wisdom" />
Ered Luin: Elf-ruins Exploration 1 Find PoIs in Ered Luin Lone-lands: Weathertop Exploration 1 Find PoIs around Weathertop North Downs: The Western Ruins 1 Find PoIs in the North Downs Misty Mountains: The High Passes 1 Find PoIs in the Misty Mountains Evendim: Invaders from Angmar 1 Kill bosses around Annuminas Forochel: the Battle for Forochel 1 Find the battle camps in Forochel Eregion: the Ruins of Eregion 1 Find PoIs in Eregion Eregion: Warriors of the Enemy 1 Kill uruks in Tham Mirdain - School, Library or