Monk Achievement Points Tree
Body |
Combo |
Awareness |
Enhance: Sprint - Run farther. Run faster. This ability increases the movement speed and reduces the initial power cost of Sprint |
Enhance: Roundhouse Kick - Increases the lethality of Roundhouse Kick and its upgrades |
Enhance: Crescent Strike - Increases the striking radius and hastens the reuse speed of Cobra Circle and its upgrades |
Enhance: Heal - Increases the healing amount of focus and its upgrades |
Enhance Jab: Waking Dragon - Hastens the casting, recovery, and reuse speed of Waking Dragon and its upgrades |
Enhance: Challenge - Reduces the resistibility and increases the effectiveness of Challenge and its upgrades. |
Enhance: Will of the Heavens - Reduces the recast of Will of the Heavens by 15 seconds. |
Enhance Punch: Frozen Palm - Frozen Palm and its upgrades become more likely to strike your enemies, at reduced health cost to you |
Enhance: Silent Threat - Reduces the resistibility and increases the effectiveness of Silent Threat and its upgrades. |
Enhance: Will of the Heavens - Will of the |
Enhance Kick: Rising Phoenix - Increases the potency of of Rising Phoenix and its upgrades |
Enhance: Tranquil Vision - Tranquil Vision and its upgrades cause your targeted ally to transfer some of the hatred that enemies have towards you instead of them. If placed on a fighter ally, some of your hate is instead transferred to that fighter ally |
Enhance: Body Like a Mountain - You become the proverbial Immovable Object. The ability further increases the mitigation granted by |
Enhance Jab: Five Rings - Hastens the casting, recovery, and reuse speed of Five Rings and its upgrades |
Alternate: Mongoose Stance - As an alternative to Dragon Rage, this stance has a chance of reducing your enemies' hate towards you on a successful strike |
Enhance: Mountain Stance - Stone Stance and its upgrades also protect you from magical damage, as well as hastens its reuse speed. |
Enhance Punch: Striking Cobra - Striking Cobra and its upgrades become more likely to strike your opponent, at reduced power cost | Enhance: Dragonfire - Increases the striking radius of and hastens the reuse speed of Dragonfire and its upgrades |
Enhance: Outward Calm - Improves the reuse speed and extends the duration of Outward Calm |
Enhance Kick: Rising Dragon - Enhances the striking force of Rising Dragon and its upgrades |
Evade Check (Requires 20 points in awareness) - Distracts your current target, allowing the monk to reduce their hate position. |
Enhance: Tsunami - Improves the reuse speed of Tsunami |
Enhance Jab: Silent Palm - Hastens the casting, recover, and reuse speed of Silent Palm and its upgrades |
|
Superior Guard (requires 20 points in Body) |
Enhance Punch: Arctic Talon - Arctic Talon and its upgrades become more likely to strike your opponent, at reduced power cost | |
Combination (requires 15 points in Combos) - An additional series attacks that pummels your enemy into submission. Combination does not have any power cost, cannot miss, and can only be used after a successful Jab, Kick, and Punch type ability has recently struck the target. The Combination effect can strike up to 3 times per use |
Shadows Advancement Abilities
These abilities are available once enough points have been spent in the
Shadows General, Fighter, and Brawler lines.
Peaceful Deception | Reduces the reuse time of Peel while also granting additional hate gain. |
Mending Sprit | Improves the reuse speed of Mend and its upgrades |
Bite of the Cobra | Adds additional base and critical damage to the Striking Cobra line of skills |
Focused Followup | If all of the Five Rings attacks land the monk will followup with a larger direct damage hit. |
Mitigating Blows | Increases the physical mitigation of the Mountain Stance and its upgrades. In addition, the final rank will remove the stun penalty. |
Meditative Mending | When hit by physical attack for over 40% of their health the monk will heal themselves. Increased levels of Meditative Mending improve the amount the monk heals. |
Bob and Weave | Bob and Weave allows the monk a greater chance to dodge, parry, and deflect attacks for a short duration. |
Hidden Openings | The monk notices an opening in their opponent's defenses allowing them to strike a deadly blow. The target, in turn, becomes infuriated at the monk by moving them up several hate positions. |
Sentinel's Fate Advancement Abilities
These abilities are only available for players with the Sentinel's Fate
expansion that are over level 81.
Silence | Silence improves the base damage done by the Silent Palm line of abilities. |
Snow Blindness | Snow Blindness increases the damage and duration of the Arctic Talon line. This means the target will not be able to auto attack for a longer period of time. |
Outward Tranquility | The monk will gain additional protection from spell based attacks. |
Numbing Blows | Numbing Blows increases the amount of mitigation leather armor grants. |
Combined Strengths | Combined Strengths improves the base damage of the Combination advancement choice. |
Dragon's Rage | While in the defensive stance, the monk will gain an additional threat component to the Dragonfire line of abilities. |
Provoking Stance | The Monk takes a provocative stance, adding hate positions to their single target and encounter taunts for a short duration. |
If you have any questions or comments on the monk AP tree, please contact Savanja!
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