Personal Traits
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- Class Spell Lists - Spells/abilities related to your choice of archetype, class, or subclass
- Racial Traditions - Spells/abilities awarded every 10 lvls (starting at level 10) related to your choice of race
Every six levels (from level 8 to level 48) you'll receive a bonus to your stats, resists, hitpoint pool or regeneration, or power pool or regeneration.
Level 8
Insightful
+4 WIS
Nimble
+4 AGI
Brawny
+4 STR
Durable
+4 STA
Clever
+4 INT
Level 14
Hardy
+3% PoisonR
Warm Blooded
+3% ColdR
Intent
+3% MentalR
Cold Blooded
+3% HeatR
Hygenic
+3% DiseaseR
Level 22
Sturdy
+2.5% Hitpoints
Healthy
+5% HP Regen
Focused
+2.5% Power
Calm
+5% Power Regen
Level 28
Enlightened
+4 WIS
Spry
+4 AGI
Muscular
+4 STR
Enduring
+4 STA
Savvy
+4 INT
Level 36
Resistant
+3% PoisonR
Frostborn
+3% ColdR
Willed
+3% MentalR
Fireborn
+3% HeatR
Pristine
+3% DiseaseR
Level 42
Centered
+2.5% Power
Lucid
+5% Pwr Regen
Stout
+2.5 HP
Stalwart
+5% HP Regen
Level 46
Devout
+3% Divine Resist
Tough
+3% Slash Resist
Recondite
+3% Magic Resist
Flexible
+3% Crush Resist
Resilient
+3% Pierce Resist
Level 48
Visionary
+4 WIS
Brilliant
+4 INT
Resolute
+4 STA
Deft
+4 AGI
Powerful
+4 STR
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