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This quest is given by Sashra Thaltalis in Zek (+342,
-20, -464); This quest also requires that you be level 32+ and have Deathfist Citadel access.



He first sends you to the mine lift to see if it's still functional.
Just go there and it'll update your quest. A few orcs will spawn behind
you, but you can either sneak through this or fight them--there are
about 4, and they don't auto aggro, so if they're greybies, you're all
set.



Go back to Sashra, he sends you off to collect five scalps from Sullon
Centurians, Tallon Raiders and Vallon Grunts. Grunts are near the
lumbermill at 577, -21, -242. Raiders are linked in the camp east of
the docks along with Warpriests. Centurians you can find either in a
group of two (each a single ^) along the road to the Citadel. You can
find a few wandering with a Sullon Lieutenant, and you can find four at
the first gate on the way to DFC. This part is timed at 60 minutes, but
the timer stops as soon as you get the kills, so it's not a big
problem. Once you have the kills, go back to Sashra.



Now that he takes you seriously, he asks you to go kill Sentry Goorlux.
Goorlux roams between the lumberjacks and the Sullon lumbermill. He can
only be seen when he runs from one point to another, otherwise he's
invisible. He is a 37 or 38^^ mob. Kill him, then go back to Sashra.
Again.



Sashra then sends you into DFC to meet with Infiltrator Stryjin. She's
hiding out in one of the towers around the courtyard, so you'll need to
kill the Deathfist townies to spawn the guards and open up the tower
doors. Once the doors open up, one will let you use ladders to get all
the way up to the ramparts. You'll need to kill all the nameds on the
ramparts eventually, so go ahead and get it out of the way. The
infiltrator can be found at one of the corner towers where there's no
ladder to get up. Just bring a scout with you, much easier that way.
Once you meet up with her, she sends you to rescue three trapped Green
Hood women inside the citadel.



Two of them are in the jails down below, and one is brewing poisons for
the orcs inside. So to get to them, you need to fight to the inner area
where Emperor Fyst is, kill all his guards, and make him run down and
open up one of the inner tower doors. You fight down through there
towards the harem, kill everything in there. Behind the curtain is a
room with an elevator, right click on it to activate it. You can go up
one floor, kill Warpaw and any nameds there, then go up another floor,
kill the boxes and the trained falcon. If the door across the bridge
still doesn't open for you, look towards the outer wall and see if
you've killed the Lieutenant there. If not, kill him (pullable from
there, just jumpcast it) and the door should open. This is the Magus
room with the first woman. Kill all the npcs, and hail her with a
single click to get credit.



WARNING: When you click on her conversation, she portals out in half a
second, so everyone who needs to get credit needs to click at the same
time. Have one person call out in /raid HAIL ONCE then CLICK ONCE to
time it.



Once you clear the magus room, the elevator in that room goes active,
so use it to go down to the midkeep, then go down one flight of stairs.
Hang a right into the jail area. One of the women is behind bars, so
kill the Jailer to open it up, and do the same process as with the
first woman. The last one is just past where the jailer was, another
named guarding her, so kill that off, then give her the quest recall
stone.



Once you get all three, make your way back to the Infiltrator and let
her know what happened. She doesn't depop, so you don't need to fret
about timing on this. She lets you know that Fyst was carrying the
Short Sword of the Ykesha and you should kill him. So, well, you do.

Go back towards the jail area, then go down another flight of steps
before you actually enter the jail. Kill any preaetorian guards there,
along with elites. Run through the passages there (not the ones that
lead back towards the sewers)--the ones near the henchling bookie.
You'll want a scout for this to track if any praetorian guard got stuck
in the walls. If so, you'll need to...well, something. We basically
trained the entire set of roaming guards along with every named we
could find and we happened to get the praetorian in that pull. Once you
kill all those, the gates open up into the arena.



The first fight is with four level 40^^ Deathfist Gladiators. For us,
they fought dirty and when we had two gladiators dead, four 40ish ^^
lions were released on us. Knock all those down, and Dogolka spawns. he
was, blue like the others, so could have been 42^^.



After you kill all that then The Harrower of Zek will spawn. He is a
level 40 Group x2 mob. After he dies Emperor Fyst himself comes down to
engage you. I'm pretty sure that he was a 41 or 42 ^^^ mob, so he's
raidable, but we did it with 5 people. He has an insane amount of mana,
and about 107k HP, but that's really about it. Kill him, and you get
your SSoY.

Submitted By Drakmire -- thanks Drak!



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Last Updated: Mar 13, 2016

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