Free-to-play developer IGG has issued the newest press release for Lords
Online, focusing on the design
elements of instanced dungeons. The
href="http://www.tentonhammer.com/node/74788" target="_blank">last
press release
focused on the AD&D ruleset being used in the game to help tie
RPG
elements to this strategy style game, and today's announcement further
strengthens that bond.
Here is the official release:
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Lords Online: Designing Instances in Browser-based SLG
Set in the mystical land of Mu, Lords Online is IGG’s latest
free
browser-based strategy game. RPG elements of the game include instanced
content designed to challenge players. Here’s a sneak peek at
some of
the exciting instances players will encounter when Lords Online goes
live, as well as some of the design work that went into creating them.
Diverse Instanced Content
Whether you enjoy surviving a journey into the wilderness, storming
enemy strongholds, or raiding a vampire castle, these instances offer a
variety of challenges set in compelling locations.
“Perilous Wilderness of the Blue Wolf” takes place
in the Wolf
Wilderness, a cursed hunting ground on God’s Favor Plain.
While the
plain is rich and beautiful, the barren Wolf Wilderness is strewn with
the bones of animals. The wolf turns its fierce eyes upon all who enter
its domain. Can its teeth be far behind?
“Slashers’ Fortress” is the largest
stronghold held by the Slashers.
Located at the edge of the Mu continent, a stunning cliff provides the
perfect backdrop for such a desperate pack of villains.
“Sound from the Nightstalker Vampire” treats
players to a bloodthirsty
nightmare. Nightstalker Castle is located within the Alec Kingdom.
Though its owner used to be one of Alec’s greatest prophets,
his
contact with the divine did not stifle his greed. Rather than give up
his most prized possession, his own life, the prophet performed a dark
ritual through which he stole the forbidden secret of immortality.
Unfortunately for him and all who enter his home, attaining eternal
life came at a terrible price: becoming a vampire.
“Huge Cerberus Army” is every bit as hellish as it
sounds. In the
depths of the Shaba Kingdom, an outwardly ordinary cave is in fact the
legendary entrance to hell. Any who dare walk these dark caverns must
contend with a hungry Cerberus army.
“Witch Forest” is a dark place where towering
cedars nearly blot out
the sun. Among the depths of Shaba Kingdom, witches study their craft
amidst a thick layer of fallen leaves and bubbling swamps. The Alec
people are forbidden to enter, and many would be wise to heed such
prohibitions.
Advanced Technology Support
As a browser-based game, the development team for Lords Online used
advanced technology to design the instances, including such crucial
areas as server architecture, programming structure, and artistic
design.
First they used a framework similar to other MMORPGs to ensure large
numbers of players could play at once while still enjoying smooth,
high-quality graphics. Next they used ORM and MVP practices to enhance
programming efficiency and bring players a rich gaming experience
despite being browser-based. Finally the team settled on a graphics
style that combines magic and realism to stunning effect. Based on 3D
modeling and 2D rendering, the team has achieved a vividly dynamic
world.
Here are three new screens of
the inhabitants of the dungeons:
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href="http://www.tentonhammer.com/node/75049">
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Click
target="_blank">here
for the official Lords Online
site