In Cataclysm, the upcoming third expansion for World of Warcraft, much of the world of Azeroth as we know it today has undergone some fairly major changes. New zones have been added but plenty of old world zones have also been given both a visual and content pass that will make them just as vital as they were when the game first launched nearly six years ago.

Darkshore is one such zone, and game designers Luis Barriga and Craig Amai sat down with us to discuss upcoming changes to Darkshore's landscape, the fate of Auberdine, and the challenges of redesigning an old-world zone from the ground up in this exclusive World of Warcraft: Cataclysm content preview.

Q. What do you think is the most exciting new addition to the zone?

A. Without a doubt, the most exciting addition to Darkshore is the gigantic vortex in the center of the zone, where the devastating forces of the Cataclysm are being pit against the primal power of Malfurion Stormrage. Our amazing artists and level designers made us an epic energy vortex to serve as a visual centerpiece for the destruction, and it looks phenomenal.

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Last Updated: Mar 29, 2016

About The Author

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Reuben "Sardu" Waters has been writing professionally about the MMOG industry for eight years, and is the current Editor-in-Chief and Director of Development for Ten Ton Hammer.