Senior Designer Joseph Hewitt Talks to has posted a wonderful interview with Joesph Hewitt, Senior Designer for Fury. In this interview we get a look at many of the systems being put into the game at this point. The incarnation system stands out and sounds very interesting...

Once we decided to go with a skill based system for Fury, we took a hard look at what some of the downsides to it were. Personally, when I play games where I can build my own character, I am always afraid I am making a bad decision that might gimp my character. We decided that we wanted you to be able to rebuild your character anytime you wanted with no costs or penalties. That way we were sure players were free to have fun and experiment. Once we did that it was just a natural progress to say that you could load and save those templates and the incarnation system was born.

Read the rest of this interview and then jump on over to the fourms here at Ten Ton Hammer and let us know what you think. Are you watching this game? Hope to play it once it launches? Tell us about it!

To read the latest guides, news, and features you can visit our Fury Game Page.

Last Updated: Mar 29, 2016