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CENTRAL

HALLS | DUNGEONS
| INSTANCES
| DEEDS
| REPUTATION


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MORIA - CENTRAL HALLS

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The Central Halls of Moria represent the mid-most levels
sandwiched between the high halls of Upper Moria and the hellish
chasms of the Lower Deeps. Compared to some of the claustrophobic
passages of these other areas, the Central Halls are airy and
spacious, with great, wide halls and soaring vaulted ceilings
often rising higher than can be seen in the dim gloom of the
mines.

These middle levels are ideal for characters in the mid-50's
level range. The Grand Stair, an instance set in the Redhorn
Lodes, is first available at level 56, and many players run it
over and over to earn barter tokens for the outstanding Moria raid
gear, which is powerful enough to take most players clear into
endgame.

The Central Halls are the real meat of Moria, and the
Twenty-first Hall is one of the best instance and raid staging
points in the game. Aside from regional barterers, crafting
guildhalls and arable farmland, it has every facility most
crafters and endgame raiders will need: superior crafting
facilities (except farmland), a skirmish camp, Legendary Item
services and barterers, an Auction Hall and assorted vendors are
all nearby. As an added bonus, players can (and often do) engage
in sparring matches here, which is something you just can't do in
Bree-town.


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CENTRAL

HALLS | DUNGEONS
| INSTANCES
| DEEDS
| REPUTATION


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Last Updated: Mar 13, 2016

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