A few months ago, the Ten Ton Hammer staff was introduced to a game
that was intriguing in its premise, yet was flying completely
under-the-radar. But now, as more effort is placed in the marketing and
discussion of Alganon
the MMO public is beginning to take notice of the game.
One of the most intriguing aspects of Alganon
“study system.” While players will still advance
their classes through the normal means of completing quests and
fighting monsters, players will also be able to
“study” to improve some of their statistics and
allow for alternate advancement through simple real time progression.
Think of it like a blend of a normal MMO advancement with the
time-based advancement of
. To learn more about this system, we fired some
questions at Alganon
community manager Mathew Anderson, who gave us all the details.
Ten Ton Hammer: Can you
please give us a brief description on how the study system works?
system is a major part of Alganon's gameplay.
study system was designed to reward players based on real-time
accomplishments, in addition to all of the rewards that come from
gameplay time. This way, a player who has casually played Alganon
for a year
and properly managed their studies can compete with a power gamer who
plays 18 hours a day for a month.
A player could log on to Alganon
and choose a field they want their character to study. For example, a
character who has met all of the prerequisites could choose to study
Swordsmanship. After they initiate that study, their character will
progress in this area, whether they are online or not. After the
required time passes, their character gains the boons that come with a
completed study rank.
Different studies will take different amounts of time to complete, and
higher ranks in a single study will take longer than the earlier ranks.
For example, the first rank of swordsmanship may only take a few
minutes of real-time to study, while the first rank of strength
training may take hours, and the fifth rank of swordsmanship may take