Dime a Dozen Title or More than That?
GameDaily takes a look at ArchLord to see if it will be different from the dime a dozen MMOs that are popular in Korea.
In South Korea MMORPGs are a dime a dozen, and even the smallest of MMOs there have enough subscribers to challenge most games here in the US. Within the last couple of years some marketing people over here got a brilliant idea to talk to the marketing cats on the other side of the world. As a result, we've seen MMOs like Lineage IIrelease over here. Thus far they've been primarily met with lukewarm fanfare, usually due to cultural differences like gameplay style and poor localization. Codemasters has decided to take this idea and go a step further: they nabbed a new game in South Korea that isn't centered around team PvP from the get-go, and maintains individualistic goals for solo and small group players.
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