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Ever since Star Wars: the Old
Republic went Free-to-Play, it has contained an element of
gambling. Cartel Packs, which cost real-world money, may or may not
contain any items you actually want depending on a random number
generator. And when the Dye Modules were added later on, it was another
gamble - you could end up getting some dreadful color combo that makes
your character look like a cheap knockoff action figure, which you can't
even give away, or you could luck out and get Black/Black which is still
worth 3 million credits.
Either way, it's always been a gamble. Basically, you have your choice
between Craps and Roulette. You always get some kind of payout for your
money, but the odds of getting anything good have always favored the House
rather than the Player.
Game Update 2.8: Spoils of War adds slot machines into
the mix. Actual slot machines.
Continue reading on SWTORHUB.com: Legitimate Gambling in SWTOR's Game Update 2.8: Spoils of War
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