Preliminary patch notes are up for the upcoming Age of Conan Hyborian Adventures update and it looks like a big one. The latest notes show several PvP, sieges, and city fixes, several class fixes and adjustments, and many other items of interest. They can be viewed on the test server forums. Please note that the current listed patch notes may not reflect the finished patch that will be implemented to the live servers.
PVP / MASSIVE PVP
Massive PvP
* If the attacking guild takes over a battlekeep, any city guards that are left will now despawn.
* Players can now only spawn a ballista while the city is vulnerable to attack.
* Catapult progress bar no longer shows Trebuchet Blast.
* Once the siege battle is finished, the siege weapons and siege camps will now be properly disposed of.
* Ballista siege weapons will no longer cycle between all targets they have. They will use the last target instead, making them more useful in combat.
* If you get teleported out of a battle you will now end up in the nearest NPC village of the connecting resource and building playfield, instead of ending up in the nearest city.
* The siege camp in Burnheim which previously spawned at the wrong location will now spawn at the proper location.
* It's now possible to get a replaced siege targeting module if you lost one. Simply target the weapon and press the use button to get a replacement.
* Only the defending guild can talk to the ballista builder NPCs.
* The siege camps will now give a message when they are used when the city isn't vulnerable.
* Player city guards are now friendly to the guild that owns the city.
- You can read the full and very long list here.
To read the latest guides, news, and features you can visit our Age of Conan: Unchained Game Page.