Half of Counter-Strike:GO players have been playing a placebo game without even knowing it.

“It’s a real knee-slapper”, said Gabe Newell, the big dog and head of fake testing at Valve Software. 

“We had 450,000 people who thought that they were playing CS:GO, but only half of them were!  Hilarious.  They were so busy betting skins, arguing on Twitter or whatever it is that they do, that they didn’t even realize that the game in front of them wasn’t Counter-Strike,“ added Newell before buckling over in laughter, wiping tears from his eyes.

A leaked internal memo to Valve staff explained the program,



There is a saying, “You sell the sizzle and not the steak.”   This may be true in most industries, but in ours, when you don’t actually have a “steak”, you must sell the nothingness that remains.   Hell, Peter Molyneaux has been doing this his whole career.  

I WILL NOT be outdone by Molyneaux.   

Effective immediately we will only allow half of the players who “believe” that they are playing our games to actually play them.   The other half will still tap their little sausage-like fingers on keyboards, move mice and rage-quit, but their actions will have no effect on the actual game itself.    I bet they won't even know the difference.   I’m pretty sure that League of Legends players are already in a similar program. 

Your leader – G. Newell


We interviewed several “gamers”, asking their views on this delicate subject.  Their answers were surprising.

“I pre-order everything online and about half of it actually arrives, “ said Danny, from Korn, Iowa “I think that’s pretty decent, because none of my Kickstarter stuff ever shows up.“

Karen, a Harvard professor and self-proclaimed “game fanatic” didn’t believe that she was only playing half the games claiming “…the browser version of CS:GO made it possible for her to play from anywhere…and those cute little candies with hats were adorable.”

Our follow-up to Valve has, as yet, remained unanswered. 

In other news, Blizzard Facing Lawsuit Over Color Choices

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Last Updated: Mar 15, 2016

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Hoskin 0
Dissecting and distilling the game industry since 1994. Lover of family time, youth hockey, eSports, and the game industry in general.