5.2.1 - Fire Talents

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Talent Name


# of Ranks


Points required in talent tree


Talent Description


Improved Fireball


5


0


Reduces
the casting time of Fireball by 0.1 seconds per level.


Impact


5


0


Gives
your Fire spells a 2% chance to stun your target per level.


Ignite


5


5


Critical
strikes from Fire spells will cause the target to burn for an extra 8% of the
damage per level.


Improved Fire Blast


5


5


Reduces
the cool down of your Fire Blast spell by 0.5 seconds per level.


Flame Throwing


2


5


Increases
the range of your fire spells by 3 yards per level.


Incinerate


2


10


Increases
the critical strike chance on your Fire Blast and Scorch spells by 2% per
level.


Pyroblast


1


10


Allows
the caster to learn the Pyroblast spell.


Improved Flamestrike


3


10


Increases
your critical strike chance from Flamestrike by 5%
per level.


Burning Soul


3


10


Gives
your fire spells a 25% chance per level not to lose casting time when you
take damage.


Improved Scorch


5


15


Your
Scorch spells have a 20% chance per level of making your target vulnerable to
fire. Target’s made vulnerable take
increased fire damage by 2%. This
ability stacks on itself.


Improved Fire Ward


2


15


Causes
20% of the fire damage absorbed to be reflected back to the caster. style='mso-spacerun:yes'> At level 2 this increases to 35%.


Critical Mass


3


20


Increases
the critical strike chance of your Fire spells by 2% per level.


Blast Wave


1


20


Allows
the caster to learn the Blast Wave spell.


Fire Power


5


25


Increases
damage done by Fire spells by 2% per level.


Combustion


1


30


Allows
the caster to learn the Combustion spell.

5.2.2 - Arcane Talents

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Talent Name


# of Ranks


Points required in talent tree


Talent Description


Arcane Subtlety


3


0


Reduces
threat generated by offensive Arcane spells by 20% followed by 10% for each
additional level.


Arcane Focus


5


0


Reduces
the chance that the opponent will resist your arcane spells by 2% per level.


Improved Arcane Missiles


5


0


Gives
you a 20% chance per level to ignore damage interruption while casting Arcane
Missiles.


Wand Specialization


5


5


Increases
damage dealt from wands by 5% per level.


Arcane Concentration


5


5


Gives
you a 2% chance per level of entering a Clearcasting

state where the mana cost of your next spell is
reduced by 100%.


Improved Dampen Magic


2


10


Increases
the effect of your Dampen Magic spell by 25% per level.


Improved Arcane Explosion


5


10


Reduces
the casting time of your Arcane Explosion by 0.3 seconds per level.


Evocation


1


10


Allows
the caster to learn the Evocation spell.


Improved Mana Shield


2


15


Decreases
the Mana lost per point of damage taken by 10% per
level.


Improved Counterspell


2


15


Gives
your Counterspell a 50% chance per level to silence
your target for 4 seconds.


Arcane Meditation


5


15


Allows
3% of your mana to continue regeneration per level.


Presence of Mind


1


20


Allows
the caster to learn the Presence of Mind spell.


Arcane Mind


4


20


Increases
your maximum mana by 2% per level.


Arcane Instability


3


25


Increases
your spell damage and critical strike chance by 1% per level.


Arcane Power


1


30


Allows
the Caster to learn the Arcane Power spell.

5.2.3 - Frost Talents

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Talent Name


# of Ranks


Points required in talent tree


Talent Description


Improved Frostbolt


5


0


Reduces
the casting time of your Frostbolt spell by 0.1
seconds per level.


Permafrost


5


0


class=GramE>Increases the duration of your chill effects by 1 second
and 0.5 seconds every level thereafter.


Ice Shards


5


5


Increases
the critical strike bonus of your frost spells by 20% per level.


Winter’s Chill


3


5


Increases
the power of your Chill effects by slowing the target’s movement by 4% and 3%
every level after.


Improved Frost Nova


2


5


Reduces
the cooldown of Frost Nova by 2 seconds per level.


Piercing Ice


3


10


Increases
the damage done by Frost spells by 2% per level.


Cold Snap


1


10


Allows
the caster to learn the Cold Snap spell.


Improved Blizzard


3


10


Adds
a chill effect to your Blizzard spell.
This effect lowers the target’s movement to 70% of normal speed. style='mso-spacerun:yes'> At second level this is reduced to 50% and
finally 35% at the last level.


Artic Reach


2


15


Increases
the range of Frostbolt, Cone of Cold, and Frost
nova by 10% per level.


Frost Channeling


3


15


Reduces
the mana cost of your frost spells by 5% per level.


Shatter


5


15


Increases
the critical strike chance of your frost spells against frozen targets by 10%
per level.


Improved Frost Ward


1


15


50%
of the damage absorbed by your Frost Ward is added to your class=SpellE>mana.


Ice Block


1


20


Allows
the caster to learn the Ice Block Spell.


Improved Cone of Cold


3


20


Increases
damage dealt by your Cone of Cold spell by 15% and then 10% for each
additional level.


Frostbite


5


25


Gives
your chill effects a 3% chance per level to freeze the target for 5 seconds.


Ice Barrier


1


30


Allows
the caster to learn the Ice Barrier Spell.

 


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Last Updated: Mar 13, 2016

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