CCP dives back into the details of armored warfare for DUST 514 this week. CCP CMDR Wang has post the second part of the vehicle-focused dev blog series detailing vehicle roles and characteristics, the first of which was posted last month. The latest blog draws comparisons and similarities to vehicle design in DUST 514 that is similar to its PC war in space tie-in, EVE Online. Capacitor and hull design function in similar ways with capacitors replenishing over time so that you never run out in the long-term. In the short-term, you may want to manage your resources.
Also similar to EVE is the way the skilling system works, which require players to train specific skills in order to pilot a given vehicle. This also provides the option to further train in specialization.
Check out the full blog for a breakdown of several of the vehicles and find out what each can do.
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