Today ArenaNet announced that they’ll be releasing significant updates to its Player versus Player mode in Guild Wars 2. The features are designed to encourage more high-level competative play between players to further enhance the PvP experience. With a release date of 2nd December, it’s designed to coincide with ArenaNet’s inaugural World Tournament Series (WTS) Championships in Bejing. For weeks the top teams from North America, Europe and China have been vying for a chance to win $50,000 USD in prizes during the live event.

The update primarily includes:

  • Significant improvements to matchmaking
  • Player ranking systems and map selection
  • Giving players more opportunities to find level opponents
  • A dishonor system for leaving matches early

When the update arrives on December 2nd, matchmaking will now use a Glicko2 Rating System as well as other factors such as player rank and team party size. The biggest and best change however has to be the addition of a dishonor system, where players who quitting matches will see their rating affected. Alongside this ArenaNet are also intending to implement a new Ladder Formula and conduct a test season in mid-December. Besides that, there will be new PvP modes to encourage practice skirmishes such as an unranked “Practice” mode.

Besides the above there’s very little information on this announcement that we can comment on and no mention of new maps. Improvements for PvP are definitely welcome and it’d be great to see more players try their hand at it. My only concern however is that GW2’s PvP stays largely stale (though fun) because its Meta is so fixed. Considering the same class builds haven’t changed in months it desperately needs a shake up. I freely admit I’ve absolutely loved watching the World Tournament Series but it’s also disheartening to see many of the teams running exactly the same builds.

As far as the mention of new “PvP modes” is concerned, that sounds a weird one. A practice mode is surely just Hot-Join PvP, isn’t it? Either way, we’ll find out in the next few days what we can expect as ArenaNet begin to reveal their blog posts. If you want to watch the World Tournament Series and I’d highly recommend that you do, the details including the full press release are below.

All aboard the hype train!


 

Guild Wars 2® to Launch Major Updates to PvP  on Eve of First World Tournament Series

 

New features to encourage more fans to participate in high-level competitive play will launch the same week ArenaNet’s MMO crowns its first global PvP champs

 

Bellevue, WA  – November 19, 2014: ArenaNet, developer of the acclaimed Guild Wars franchise, today announced that it will be releasing  significant updates to player vs. player (PvP) mode in Guild Wars 2. The studio is adding and overhauling game features in the MMO that are meant to pave the way for more high-level competitive play.  That includes big upgrades to areas such as matchmaking, player ranking systems and map selection, giving players more opportunities to find level opponents and hone their skills. The updates are slated for release on December 2.

 

The release marks one of two major milestones in early December for ArenaNet and how it’s embracing the increasingly popular competitive play modes in Guild Wars 2. On December 5, ArenaNet and KongZhong, publisher of Guild Wars 2 in China, will host the inaugural World Tournament Series (WTS) Championships in Beijing. Top teams from North America, Europe and China will vie for $50,000 USD in prizes during the live event, which is being televised on Chinese video game network GTV and livestreamed globally on Twitch.  Fans around the world will watch the first-ever Guild Wars 2 global PvP champions crowned in the same week that they’re given better-than-ever building blocks to try their own hand at becoming high-level competitors. 

 

One of the biggest building blocks they’ll get is an overhaul to the matchmaking algorithm. When the updates launch in December, PvP matchmaking in Guild Wars 2 will use Glicko2 ratings, a widely accepted player skill evaluation method, in addition to other factors such as player rank and team party size. The updates also introduce a dishonor system, where behavior such as quitting matches mid-stream will affect a player’s rating. With these changes affecting leaderboards, ArenaNet will launch a new Ladder Formula and conduct a test season in mid-December, an exercise that could be a step towards organized league play.  Other big changes coming with the update include new PvP modes that encourage practice skirmishes, such as an unranked “Practice” mode where players can hot-join to quickly sharpen their skills.

 

ArenaNet is publishing a series of blog posts starting today through the end of this week detailing each PvP update as well as outlining the upcoming Ladder Formula Test Season at www.guildwars2.com.

 

In today’s announcement blog post, John Corpening, Associate Game Director on Guild Wars 2 at ArenaNet, said: “We are very excited to bring you all of these updates to PvP because they further enhance the experience and commitment to competitive gaming that makes Guild Wars 2 stand out among MMOs.”

 

“This year we worked with our community to bring you the ‘Tournament of Legends’ as a path to Legendary weapons, the ‘Tournament of Glory’ to earn unique skins through skill based play in PvP, the ESL GO4 tournaments where players can earn weekly cash prizes and an even bigger monthly cash prizes, and the World Tournament Series, where the very best players of each region can become legends on the international stage,” Corpening continued.

 

Announced in August of this year, the WTS is the first cash-prize tournament for Guild Wars 2, with $150,000 at stake over the course of three championship tournaments planned for 2014-2015 in China, North America and Europe.  The event in Beijing represents the first championships and is the culmination of months of competition that began with an open tournament inviting all players. The field was whittled down to four finalists after WTS Invitational Qualifiers in October – two teams from the host region China and one team each from North America and Europe.

 

Details for the 2014 Guild Wars 2 WTS Championships in Beijing are as follows:

 

December 5, 2014 - 1:00 a.m. PST / 9:00 a.m. UTC / 5:00 p.m. China Standard Time

 

Finalists

  • North America: The Abjured – Phantagram, Wakkey, Magic Toker, Ostrich Eggs, Five Gauge
  • Europe: The Civilized Gentlemen – Helseth, Tage, Sizer, ROM, Denshee
  • China: Team Prime – Fuctin, Maw, Red, Elf, Dong Cheng
  • China: Team SALA – Nocturne, November, Honeyzz, Crazythree, Jiazi

 

Livestream:  www.twitch.tv/guildwars2

 

More information is available on ArenaNet’s official page for the World Tournament Series at: https://www.guildwars2.com/en/events/world-tournament-series/.
 


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Last Updated: Mar 18, 2016

About The Author

Lewis is a long standing journalist, who freelances to a variety of outlets.

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