In competitive MOBAs such as League of Legends, DotA 2, and SMITE, banning characters plays an important part in the drafting process. However, bans are noticably absent from Heroes of the Storm. There has been talk of adding them, and there should be, as they play a crucial part in the strategic decisions that teams make. However, there is a key issue with Heroes: the available pool of characters is currently significantly smaller than the other games mentioned. As such, Game Director Dustin Browder has confirmed that bans will not be implemented until the pool of Heroes is increased; specifically, more Supports are necessary.

 

It's certainly good that this has been considered, because as it was pointed out, an entire class of Heroes could effectively be taken away, leading to some awkward team compositions. With that said, there's no question that more Support Heroes are absolutely necessary. With only a few strong ones to choose from, teams could quickly be forced into a sub-optimal pick even with only two bans for each side.

The Monk may begin to fill that void, though we'll have to wait and see exactly what that Hero will be capable of. At least for the foreseeable future, don't expect bans to be coming to Hero League.


To read the latest guides, news, and features you can visit our Heroes of the Storm Game Page.

Last Updated: Mar 14, 2016

About The Author

A longtime fan of competitive gaming, Jeremy got his first chance to work in the field as a writer for eSportsMax. Now eSports Editor for TenTonHammer, he looks to keep readers aware of all of the biggest events and happenings in the eSports world, while also welcoming new fans who aren't yet sure where to go to get the most relevant information. Jeremy always looks to provide content for new fans and veterans alike, believing that helping as many people as possible enjoy all the scene has to offer is key to its growth.

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