Overwatch's latest patch is out, and with it comes patch notes. See all the latest below or at the Overwatch official site:
A new patch is now live on Windows PC, PlayStation 4, and Xbox One. Read below to learn more about the latest changes.
To share your feedback, please post in the General Discussion forum.For a list of known issues, visit our Bug Report forum.
For troubleshooting assistance, visit our Technical Support forum.
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PATCH HIGHLIGHTS:
New Hero: Orisa (Tank)
Built from the scraps of the city’s decommissioned OR15 defense bots, Orisa is still learning how to optimally perform her function. What she lacks in experience, she makes up for in her steadfast dedication to keeping her city—and her creator, Efi—safe from harm.
Orisa is the sixth tank to join the Overwatch lineup, and much like her programming, her gameplay is engineered around protection. Her main weapon is a rapid-fire Fusion Driver, an automatic gun with good range and accuracy even at a distance—though it comes at a cost. Orisa’s movement slows down while she fires and players will need to plan for a lengthy reload time. Her alternate fire, Halt!, launches a graviton charge across the map, slowing nearby enemies as it passes, then pulling them toward it when it detonates.
Her Fortify ability boosts her personal defense, reducing damage taken and making her unstoppable for a short time. She can throw a device that creates a curved, stationary Protective Barrier, perfect for intercepting projectiles and shielding teammates from the front, sides, and above. Lastly, as her ultimate ability, Orisa deploys a high-powered Supercharger that beams a buff to allies within its range, increasing the damage they can inflict on the opposing team
To learn more about Orisa, click here.
GENERAL UPDATES
Competitive Play
- On Route 66, the attacking team is now given 60 additional seconds after pushing the payload to the first checkpoint.
Developer Comments: This change will bring Route 66 in line with the other Escort maps.
Custom Game and Game Browser
- When setting up a Custom Game, players can now disable or modify abilities activated with the secondary fire button
HERO UPDATES
Ana
- Biotic Rifle
- Damage decreased from 80 to 60
Bastion
- Ironclad
- [XB1, PS4] Bastion now takes 20% less damage while in Configuration: Sentry or Tank (formerly 35%)
Junkrat
- Total Mayhem
- Junkrat's explosion no longer hurt himself
Mercy
- Caduceus Staff
- The amount of increased damage that’s done when boosting another player is now tracked under the match statistics and on the Career Profile page
- Hack
- Sombra’s teammates can now see hacked healthpacks through walls
- Stealth
- Sound effects and VO distance has been reduced to 15 meters when Sombra enters or exits Stealth
- Translocator
- Cooldown reduced from 6 seconds to 4 seconds
Winston
- Barrier Projector
- Ability cooldown now starts when the barrier is placed, instead of when it ends
Zarya
- Particle Barrier
- No longer protects Zarya from knockback
- Projected Barrier
- No longer protects allies from knockback
Zenyatta
- Orb of Destruction
- Alternate fire cooldown has been reduced from 1 seconds to 0.6 seconds
- Weapon spread has been removed
BUG FIXES
General- When Teleporters, Shield Generators, and other player-owned objects are destroyed, the kill feed now properly displays the owner’s name
- Fixed a bug preventing Bastion and Torbjörn bots from taking a defensive position when turret abilities were disabled in Custom Games
- Fixed a visual bug that prevented your current medals from being displayed in the setup phase between rounds
- Fixed a bug causing players to respawn in the enemy spawn room after being pinned against a car by an enemy Reinhardt on Oasis
- A scoring requirement clarification has been added to the Capture the Flag settings, stating that each team’s flag will need to be secured before they can score
- Fixed a bug that could cause certain settings to be displayed on the Custom Game’s information screen even when they weren’t being used
- Fixed an issue preventing values from the “Ultimate Generation” setting from being correctly displayed
- Heroes and maps are now sorted alphabetically under the “Find Game” filters in the Game Browser
- Fixed a bug preventing Bastion’s Self-Repair ability from being disabled in the Custom Game settings
- Fixed an issue preventing Bastion’s walking animation from being triggered while Self-Repair was in use
- McCree no longer receives credit toward his on-fire meter when his Flashbang is used against Mei’s Ice Wall
- Fixed a bug that kept a successful Roadhog hook from counting towards the “Match Players Hooked” statistic when the enemy player was killed on impact
- Fixed an issue causing Zenyatta’s feet to clip through his robe while his Sanzang skin was equipped
- Fixed a bug causing Reaper's shotguns and D.Va's mech to appear unusually large on the main menu
- Training bots that are destroyed in the Practice Range are now displayed in the kill feed
- Fixed a bug allowing more than one player to enter the Practice Range
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