If you’re the type of gamer who enjoys checking out competitive multiplayer games fresh out of the development oven, today is your lucky day. Rise of Incarnates debuts today on Steam via Early Access, and already looks to have more out-of-the-box features than many full release multiplayer titles.

With the Early Access client, players will have access to:

  • Eight playable characters
  • 2 vs. 2 Arenas set in New York City or Paris maps
  • A variety of game modes including Versus matches, Arcade mode, and Bot matches

Rise of Incarnates should appeal to MMO gamers who enjoy things like World of Warcraft arenas, or small team-based PvP systems that bundle in both melee and ranged combat. Depending on your playstyle and general gaming background, the current roster of characters includes a decent mix. Full details on each character can be found on the official website.

In terms of background and the story behind Rise of Incarnates, the official site also has seven volumes of the official comic book available to read directly on-site or as downloads. The official press release for the Early Access announcement also provides a bit of info:

Set in an era of unending catastrophe, players in Rise of Incarnates find themselves in a time where society lives in perpetual fear of what will become of the planet. Among the people of this universe, certain humans with extraordinary abilities have emerged. These humans are known as “incarnates,” and their powers are drawn from daimones, or spiritual manifestations of the gods, demons, and monsters of all the world's mythology.

Be sure to check out the official trailer for Rise of Incarnates that debuted back at Gamescom 2014 below, and you can also find additional details on Early Access on the official Steam page. It’s a free-to-play title, so you can’t beat the Early Access price point on this one, folks.

Source: Official Press Release

To read the latest guides, news, and features you can visit our Rise of Incarnates Game Page.

Last Updated: Mar 14, 2016

About The Author

Reuben "Sardu" Waters has been writing professionally about the MMOG industry for eight years, and is the current Editor-in-Chief and Director of Development for Ten Ton Hammer.