Coming up in February
Samera fills us in on what the DDO Dev team is doing this week!
Weekly Development Activities (Feb 5, 2007)
In QA
These items are in QA and should be part of the next update, "Academy
Training".
UI Improvements
* NEW Auctions
o The Auction UI
will now better estimate time remaining on items posted for sale.
o There is now a
"cancel bid" button so you may remove bids, as long as you are no
longer the high bidder. This will allow you to bid on more items at one
time.
o Added page
number and total number of pages display to the bottom of the auction
list.
o When you
change pages the new page will now sort based on your previously
selected criteria.
o Once you
select a sort type, the auction house will remember your choice and
always sort by that criteria until you select another sort button.
Monsters
* NEW The Marilith's Efreeti Elite Guards now
display their names above their heads to indicate to players that they
have the boss ward effects on them.
Spells
* NEW Heroes feast now has our intended (1 minute
per level) duration.
* NEW The Protection from Energy spells now state
the correct duration in their descriptions.
Skills, Feats, & Abilities
* NEW Song of Freedom is now properly adding bard
level to its dispel checks.
Enhancements
* NEW Divine Cleansing has been updated so that in
addition to giving a minute long bonus to fortitude saves, it also
dispels a series of effects depending on tier:
o Divine
Cleansing 1: +4 bonus on Fort Saves, dispels poison and disease
o Divine
Cleansing 2: +6 bonus on Fort Saves, dispels poison, disease,
blindness, and curses
o Divine
Cleansing 3: +8 bonus on Fort Saves, dispels poison, disease,
blindness, curses, paralysis, and petrification
* NEW The Divine Light cleric enhancement, rather
than being a single target damage to undead, is now a AOE damage to
undead centered on the caster. In addition, we increased the amount of
damage done to be more in-line with the optional turn-undead variant
rule.
o Divine Light
1: 4d6 light damage, will dc 14+charisma mod half
o Divine Light
2: 8d6 light damage, will dc 18+charisma mod half
o Divine Light
3: 14d6 light damage, will dc 24+charisma mod half
Items
* NEW The Righteous effect will now do its
additional +2 damage versus all Evil creatures.
* NEW "Universal" damage amplification effects
such as Efficacy and Potency items will now work on spells with unusual
damage types (Blade Barrier, Cometfall, Icestorm, Flamestrike etc.).
* NEW Items must now be fully repaired in order to
be posted in the Auction House.
NPCs
* NEW Guard Killmarten is no longer a pushover:
when he asks for the 20 gold bribe to enter the marketplace, he will
now actually collect it instead of giving you a free pass.
PVP
* NEW The regen effect in PvP arenas no longer
goes away on death.
* NEW Column headers will now be correct when
going from a Deathmatch to Capture the Flag arena.
Quests
* NEW The Necropolis
o All quest
tombs should now be appropriately marked.
* NEW The Vulkoor Spiral
o Several
adventuring parties from Stormreach report sightings of heavily laden
parties of Drow entering the Vulkoor Spiral.
Under Development
These items are currently in development and are scheduled for Module
4: Reaver's Bane.
General
* The elven female avatar now has the braided
hairstyle available.
Monsters
* The Hobgoblins have finally gotten their
long-delayed and much-needed shipments of bows. Now, wherever
hobgoblins live, there is a chance they will have some archers amongst
their ranks.
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