As much as I love the art style of World of Warcraft, to see it recreated in the Unreal engine is a dream come true. Although Daniel L has been creating World of Warcraft environments since 2015, it's the first time I've encountered them. While the visual style is undoubtedly "realistic", it has a bit of quirkiness to it that still gives off a Warcraft vibe. Here's his tour of Grizzly Hills, Elwynn Forest, Duskwood, Westfall and Durotar. 


To read the latest guides, news, and features you can visit our World of Warcraft Game Page.

Last Updated: Jul 11, 2019

About The Author

Lewis is a long standing journalist, who freelances to a variety of outlets.

Comments