As much as I love the art style of World of Warcraft, to see it recreated in the Unreal engine is a dream come true. Although Daniel L has been creating World of Warcraft environments since 2015, it's the first time I've encountered them. While the visual style is undoubtedly "realistic", it has a bit of quirkiness to it that still gives off a Warcraft vibe. Here's his tour of Grizzly Hills, Elwynn Forest, Duskwood, Westfall and Durotar. 

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Last Updated: Jul 11, 2019

About The Author

Lewis is currently playing Dota Underlords, Battlerite and Destiny 2, having covered a variety of genres for many years.