Fluid like mercury, baby.
Community manager Dan Gray gets in-depth with Fury's fluid class
system and melee and caster gameplay in the first portion of this
video interview from Games Convention Leipzig. Then, as an added
bonus, Auran flew one of Fury's top beta players in for the event, and
we spoke with Lee Romano candidly about why he's latched onto the game
coming from an FPS (first-person shooter) background. Lee also shares
his unofficial thoughts about what makes Fury uniquely competitive in
the looming end-of-2007 race to market for fast-paced MMOGs.
Watch the video, only at Ten Ton Hammer.
To read the latest guides, news, and features you can visit our Fury Game Page.