This page will always show the latest Overwatch tier list for ranked, competitive play specifically on Watchpoint: Gibraltar for attacking and defending. If you want to view our "overall" Tier List, you can do so here.
This Overwatch tier list is designed to rank Heroes in terms of their strength in the current meta and their "% pick rate" on Watchpoint: Gibraltar. Although some Heroes are considered balanced or niche, those that aren't Tier 1 or 2 shouldn't be considered poor. While any match can be won with any Hero, this list is designed to present you with the strongest or Heroes that are most often picked on this map.
Please also note that as the only current competitive environment for Overwatch, this Overwatch Tier List was influenced by a combination of the drafting from Gosugamers and our own experience with the game. Updated 20 May 2016
Tier List Descriptors
Tier 1 - These popular Heroes are used by the majority of teams, for the majority of any match. They're always first choice (100% pickrate)
Tier 2 - Very strong Heroes that are seen in every match, but they are also regularly swapped in and out (80%-100% pickrate)
Tier 3 - Strong situational Heroes or Heroes that are played regularly, but not in every match due to team composition or map choice. Considered 'balanced' (40%-80% pickrate).
Tier 4 - These Heroes are sometimes picked and often considered good, but they require teams to form around them or they’re Heroes that rely heavily on personal ability over composition (20-40% pickrate).
Tier 5 - Considered niche, these Heroes are situational or rarely see competitive play (Less than 5% pickrate)
Tier List Movement
- Added Ana to T5 (both attack and defense)
- Attack - Moved D.Va from T2 to T3
Attacking
Tier 1 |
Type |
Role |
Difficulty |
Description |
---|---|---|---|---|
Lucio | [Guide] | Support | Medium | Providing mobility, passive healing, a knockback and an ultimate ability that's far too strong, Lucio is the first pick. |
Reinhardt | [Guide] | Tank | Easy | His Barrier Field combined with a powerful Ultimate allows for coordinated pushes against any team. A strong pick. |
Tier 2 |
Type |
Role |
Difficulty |
Description |
---|---|---|---|---|
McCree | [Guide] | Assault | Medium | Solid damage from medium range, high burst from his alternative fire and a very valuable stun. |
Genji | [Guide] | Assault | Hard | Amazing mobility and a great deflect. Opens up opportunities for allies through your flanks. |
Zenyatta | [Guide] | Support | Medium | Very strong currently. He is very well rounded. |
Tier 3 |
Type |
Role |
Difficulty |
Description |
---|---|---|---|---|
D.Va | [Guide] | Tank | Medium | Great mobility and damage in close quarters. |
Mercy | [Guide] | Support | Medium | High single target healing while offering a damage boost, she also has an amazing Ultimate to revive her team. |
Pharah | [Guide] | Assault | Medium | A decent amount of vertical space to work with. Forces enemies to direct attention to you. |
Reaper | [Guide] | Assault | Medium | Many flanking opportunities on this map. Kepp the enemies guessing. |
Roadhog | [Guide] | Tank | Medium | His Hook is amazing at quickly bursting down single targets but he's an easy target with no means of mitigation. |
Soldier 76 | [Guide] | Assault | Easy | An very useful ultimate (aim-bot!) and consistent, high damage. Easy to play but doesn't excel anywhere. |
Tracer | [Guide] | Assault | Hard | Unrivaled mobility, a reset in "Recall" and an Ultimate ability that can easily clear a room (Pulse Bomb). |
Zarya | [Guide] | Tank | Medium | Solid projectile damage, an incredible Ultimate and very useful shielding for her and her team. |
Tier 4 |
Type |
Role |
Difficulty |
Description |
---|---|---|---|---|
Junkrat | [Guide] | Defence | Medium | Good defensive capabilities but a slow kit and static traps in a mobile game make him a niche pick. |
Hanzo | [Guide] | Defence | Medium | Too squishy to hold the point, but his ult can clear it. There are much better choices. |
Mei | [Guide] | Defence | Hard | Good self sustain, high damage poke, amazing slows and annoying walls. |
Winston | [Guide] | Tank | Easy | Poor damage leaves him in a weak state. |
Tier 5 |
Type |
Role |
Difficulty |
Description |
---|---|---|---|---|
Ana | [Guide] | Support | Hard | Her skill ceiling is high and her kit isn't as impressive as some other Heroes. |
Bastion | [Guide] | Defence | Easy | Powerful if the enemy doesn't know his position, he can be easily countered with a well placed Barrier or rocket. |
Symmetra | [Guide] | Defence | Easy | A very weak choice on offense. |
Torbjorn | [Guide] | Defence | Easy | Automated turrets are a nuisance but against a coordinated team, easily killed. |
Widowmaker | [Guide] | Defence | Medium | In the right hands, she is a menance. Very weak on offense unless extremely skilled. |
Defending
Tier 1 |
Type |
Role |
Difficulty |
Description |
---|---|---|---|---|
Lucio | [Guide] | Support | Medium | Providing mobility, passive healing, a knockback and an ultimate ability that's far too strong, Lucio is the first pick. |
Reinhardt | [Guide] | Tank | Easy | His Barrier Field combined with a powerful Ultimate allows for coordinated pushes against any team. A strong pick. |
Tier 2 |
Type |
Role |
Difficulty |
Description |
---|---|---|---|---|
McCree | [Guide] | Assault | Medium | Solid damage from medium range, high burst from his alternative fire and a very valuable stun. |
Zenyatta | [Guide] | Support | Medium | Very strong currently. He is very well rounded. |
Tier 3 |
Type |
Role |
Difficulty |
Description |
---|---|---|---|---|
Bastion | [Guide] | Defence | Easy | Powerful if the enemy doesn't know his position, he can be easily countered with a well placed Barrier or rocket. |
D.Va | [Guide] | Tank | Medium | Good damage in close quarters and good mobility. Weaker on defense than offense. |
Hanzo | [Guide] | Defence | Medium | Very high damage if you can land your shots. Many sightlines on this map. |
Junkrat | [Guide] | Defence | Medium | Good defensive capabilities but a slow kit and static traps in a mobile game make him a niche pick. |
Mei | [Guide] | Defence | Hard | Good self sustain, high damage poke, amazing slows and annoying walls. |
Mercy | [Guide] | Support | Medium | High single target healing while offering a damage boost, she also has an amazing Ultimate to revive her team. |
Pharah | [Guide] | Assault | Medium | A decent amount of vertical space to work with. Better on offense. |
Reaper | [Guide] | Assault | Medium | A strong choice for dealing with tanks or flanking. Should be many ult opportunities. |
Roadhog | [Guide] | Tank | Medium | His Hook is amazing at quickly bursting down single targets but he's an easy target with no means of mitigation. |
Soldier 76 | [Guide] | Assault | Easy | An very useful ultimate (aim-bot!) and consistent, high damage. Easy to play but doesn't excel anywhere. |
Symmetra | [Guide] | Defence | Easy | Relatively weak shielding but providing a valued Teleport - it's a game-changer here. |
Widowmaker | [Guide] | Defence | Medium | In the right hands, she is a menance. Vision, high single target damage and some mobility for escaping if needed. |
Zarya | [Guide] | Tank | Medium | Solid projectile damage, an incredible Ultimate and very useful shielding for her and her team. |
Tier 4 |
Type |
Role |
Difficulty |
Description |
---|---|---|---|---|
Genji | [Guide] | Assault | Hard | Valuable deflect and amazing mobility. His kit cannot be used to its fullest on defense. |
Torbjorn | [Guide] | Defence | Easy | Automated turrets are a nuisance but against a coordinated team, easily killed. |
Tracer | [Guide] | Assault | Hard | Unrivaled mobility, a reset in "Recall" and an Ultimate ability that can easily clear a room (Pulse Bomb). Weak on defense. |
Winston | [Guide] | Tank | Easy | Very poor damage leaves him in a bad spot with dual healers.. |
Tier 5 |
Type |
Role |
Difficulty |
Description |
---|---|---|---|---|
Ana | [Guide] | Support | Hard | Her skill ceiling is high and her kit isn't as impressive as some other Heroes. |
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